7 Days To Die
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EpicSpire

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EpicSpire001

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Reduces the recipe cost for seeds based on Living off the Land Perk level

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Update: replaced previous version of each file with a zip file containing a subfolder and not just the mod files. 


Seed costs are reduced as the Living off the Land Perk is increased. This uses the same cost reduction as the farm plots so rank 2 and 3 are the same
5 crops = 1 seed at no ranks
3 crops = 1 seed at 1 rank
2 crops = 1 seed at 2 ranks
2 crops = 1 seed at 3 ranks

This adds a 2nd recipe. you will have 2 recipes for each seed. one will still cost 5 crops, the other will be the new cost. it was quicker and easier for me to just make a 2nd recipe based on the perk than to append the original recipe. seems like when i tried that in A20 there was issues.


If you'd like to support me and like to read fantasy/dark fantasy, check out my debut novel "Sedivore: Dawn of Ryn"

Check out my other A21 mods here below:

A21 PainKiller Recipe: Adds a Pain Killer Recipe at medical crafting issue 18  
A21 Quick Start: Removes all but the bedroll crafting from the starter quest.
A21 Trader Tier Reward System: Adds skill points to the trader Tier quest completion event. Three different progression speeds available
A21 Quality ModSlot Boost: The number of ModSlots that an item has is now equal to it's quality
A21 Better Balanced ModSlot Boost: Increases modSlots while also maintaining intended balance of tier/Quality
A21 Pack Mule and 91s Backpack: Makes Pack Mule and the pocket mods even more useful and increases backpack to 91 slots
A21 Back Pack 66 Slots :Expands Backpack to 66 slots. [Pack Mule and Armor/clothing pocket mods required to unlock all slots.

More coming soon