7 Days To Die
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Increases the backpack to 91 slots. Pack Mule and Pocket mods are required to max out the slots

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UPDATE: Upon dying with a full inventory, the player backpack will now contain all items. Thank you for your feedback!  [though there is slight overlap with the tool bar, it isn't major for a grab and go]

Update: replaced previous version of the file with a zip file containing a subfolder and not just the mod files. 

Tested: Server Side only. (Only the hosting party needs this Mod Installed)

With this mod, you begin with 30 slots unlocked in the backpack. you can progress with Pack Mule to unlock an extra 40 slots for a total of 70 unlocked.

You will need 5 triple pocket armor mods to unlock another 15 and 3 double pocket clothing mods to unlock the final 6 for a total of 91 slots.

the ONLY way to max out the back pack is to max out Pack mule AND use all the pocket mods. Going to far over the unlocked slots will be progressively make stamina regen and usage worse, and movement speed will become slower as the locked slots become filled

If you'd like to support me and like to read fantasy/dark fantasy, check out my debut novel "Sedivore: Dawn of Ryn"

Check out my other A21 mods here below:

A21 PainKiller Recipe: Adds a Pain Killer Recipe at medical crafting issue 18  
A21 Quick Start: Removes all but the bedroll crafting from the starter quest.
A21 Trader Tier Reward System: Adds skill points to the trader Tier quest completion event. Three different progression speeds available
A21 Better Balanced ModSlot Boost: Increases modSlots while also maintaining intended balance of tier/Quality
A21 Quality ModSlot Boost: The number of ModSlots that an item has is now equal to it's quality
A21 Better Farming: Reduce crop cost for seed recipes based on skill level of Living off the Land
A21 Back Pack 66 Slots :Expands Backpack to 66 slots. [Pack Mule and Armor/clothing pocket mods required to unlock all slots.

More coming soon