About this mod
Added Skill Points as reward for completing each Tier of the Trader quests. You must complete an entire Tier before you are rewarded with the Skill Points.
- Permissions and credits
- Donations
The skill points you receive are for after completing each Tier, not after each quest.
I've seen a lot of Mods/Modlets that increase the number of skill points per level, but personally think that this is more balanced for my style of play. I'm not trying to dis on those mods, we need more skill points in the game, but i think earning them is a bit more balanced.
The points have been lowered from the A20 versions because the points tend to mean more in this Alpha. If you want more points, download the mid or High version
Low Progression Variant:
Tier 1 =2 Skill Points
Tier 2 = 2 Skill Points
Tier 3 = 3 Skill Points
Tier 4 = 4 Skill Points
Tier 5 = 4 Skill Points
Tier 5 = 5 Skill Points
Mid Progression Variant:
Tier 1 =2 Skill Points
Tier 2 = 3 Skill Points
Tier 3 = 4 Skill Points
Tier 4 = 4 Skill Points
Tier 5 = 5 Skill Points
Tier 5 = 6 Skill Points
Mid Progression Variant:
Tier 1 =3 Skill Points
Tier 2 = 3 Skill Points
Tier 3 = 4 Skill Points
Tier 4 = 5 Skill Points
Tier 5 = 6 Skill Points
Tier 6 = 6 Skill Points
For Games already in Progress.
If you do not wish to restart your world, and have already completed some Tier quests for the trader, type the following lines into the game console (Press F1 in-game)
For each tier that you completed: Not fully tested, I've been told that these codes may prevent you from progressing further in the trader quests
givequest quest_tier1complete
givequest quest_tier2complete
givequest quest_tier3complete
givequest quest_tier4complete
givequest quest_tier5complete
givequest quest_tier6complete
Then go talk to any trader. You'll get all the rewards including the skill points.
INSTALLATION
Extract files to your \7 Days To Die\Mods folder, create the folder if it doesn't exist and use the latest edition of 7Zip / Winrar
If you'd like to support me and like to read fantasy/dark fantasy, check out my debut novel "Sedivore: Dawn of Ryn"
Check out my other A21 mods here below:
A21 PainKiller Recipe: Adds a Pain Killer Recipe at medical crafting issue 18
A21 Quick Start: Removes all but the bedroll crafting from the starter quest.
Quality ModSlot Boost: The number of ModSlots that an item has is now equal to it's quality
A21 Better Balanced ModSlot Boost: Increases modSlots while also maintaining intended balance of tier/Quality
A21 Pack Mule and 91s Backpack: Makes Pack Mule and the pocket mods even more useful and increases backpack to 91 slots
A21 Better Farming: Reduce crop cost for seed recipes based on skill level of Living off the Land
A21 Back Pack 66 Slots :Expands Backpack to 66 slots. [Pack Mule and Armor/clothing pocket mods required to unlock all slots.
More coming soon