7 Days To Die
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Xyth

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Xyth

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133 comments

  1. NikoDeadman
    NikoDeadman
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    I Downloaded the Mod and it´s working kinda, the only problem is when i want to see the Cams on the TV it doesnt show the entire Map. Can someone please help me? 
  2. Westr276
    Westr276
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    Update for A20? News?
    1. JamesKain
      JamesKain
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      Agree, update for A20 please!
    2. ConnorNE
      ConnorNE
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      Double agreed, we need this for A20
    3. Ilikepizzarolls
      Ilikepizzarolls
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      triple agreed, we need this for A20
    4. Xyth
      Xyth
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      The A19 version should work.  Did you guys test?  I can upload an new version if needed.
    5. Aymira
      Aymira
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      Quadruple agreed, we need this for A21
  3. LordReaper1
    LordReaper1
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    does it work with 21 or am i missing sth? Because the recipes for monitors are greyed out and have a lock on them and for requirements only "--".
    Thank you!
    1. Xyth
      Xyth
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      I have not updated the mod yet, so the progression.xml for the recipes are broken.  The FPS hit seems bad in A21, so not sure if I will release unless I can find a way to improve that.
  4. Darkshadow281418
    Darkshadow281418
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    Hey there, I love this mod very handy but problems,...
    So when you are away from the screen for too long the camera displays will stop showing the feed and have to dismantle the screens and replace them to get it back game reset wont fix this, slight damage will make them turn off too, if possible slow down the rotation speed they move a little fast.

    apart from that amazing :D
    1. Xyth
      Xyth
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      I have not experienced this, but im guessing the chunk where the screens are located reset after that long absence.  Might need to add a chunkobserver to that location.  I will look into it for A21.  The speed is set in Unity, I can make it slower easily.
    2. GeoffreyRuis
      GeoffreyRuis
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      Would be great to see the A21 update
  5. NexTextGorilla
    NexTextGorilla
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    Very nice!
    It would be nice to have the ability to go into the camera and choose desired angle, but maybe there is some limitations there. No big deal.
    Please consider pinning your comment for the link to your latest mods, if you do not update here.
    Overall, great. Thank you!
  6. ghostxxxxoooo
    ghostxxxxoooo
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    There wasn't a way to repair the cameras if they were damaged, to be moved. So I added the lines:

    ?            <property class="RepairItems">
                <property name="resourceForgedIron" value="1"/>
                <property name="resourceElectricParts" value="1"/>
                </property>
    Under <block name="CamPanSm0">
    Right above <drop event="Harvest" name="terrStone" count="0" tool_category="Disassemble"/>


    And the same under <block name="CamPan0">

    Now I am able to repair the cameras to be moved. A 20.1
    1. Xyth
      Xyth
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      cool, thanks for the headsup.  Any other xml edits needed for A20?

    2. Xyth
      Xyth
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      Not sure when I will upload this to Nexus, but below is the link for the most current version of my mods.

      https://github.com/7D2D/A20Mods/blob/main/CCTV.zip
  7. pythicon
    pythicon
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    Will this mod work if I drop it in the mod folder?
    1. Xyth
      Xyth
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      Yes it should.  Make sure you connect the cameras and screens with a wire to activate.
  8. LuxenMatori
    LuxenMatori
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    I know it's been well over a year since this mod was last updated. But is there any plan to release an optimization patch?

    This is a very cool mod, something that honestly should have been in the base game. But I HEAVILY drop fps after placing just 1 camera. Even on the game's lowest settings, it starts chugging hard.
    I still hover around 40fps, but that's really, really bad compared to my usual 65-70fps

    You've done great work here, but I can't use it at all without sacrificing my framerate.
    1. Xyth
      Xyth
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      Most folks experience a very small FPS drop per placed camera, but a few get a major hit like you.  Adding an extra camera to the game always causes a hit, and that is likely why TFP doesn't use additional cameras yet.  Once they optimize the code for additional cameras, perhaps the CCTV will get lighter, but I don't see a way to improve it otherwise.  I hope in A20 things will improve.
  9. smooreace
    smooreace
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    Where are the solar cells made? Cant find them in any crafting options
    1. tomson800
      tomson800
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      only trader can sell u.... u must have bartering on lvl 5 to meke him show u this stuff :D
    2. Joicey
      Joicey
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      There is a mod called Craftable Solar Stuff a19 on nexus. This makes building the cctv equipment very quick. I believe its electrical parts, plastic, 1 silver ore, and iron? but both mods work together without issue.

      Also Mod creator.. THANK YOU. I really like these mods that add more functionality to the game. CCTV should have been in the base game really. You have done the 7d2d community a great service. and although still a couple bits to sort out i would recommend this mod to anyone. Looking forward to future releases
    3. Xyth
      Xyth
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      Hey, thanks!  I don't get many positive comments.  I appreciate it.
    4. DarthTerror1994
      DarthTerror1994
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      Oh yeah, this mod is a must have for me and on top of that if I could only have one mod it would be this one. I always make bunkers underground so a CCTV setup is a must.
  10. ETTXPOET
    ETTXPOET
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    my cameras just look through the world what should i do 
    i have max lod distance 
    1. Xyth
      Xyth
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      Read the mod description.  It suggests: You MUST turn off Occlusion in the Video Quality settings or the camera will cull (make invisible) some things