7 Days To Die

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Created by

Cpt Krunch and Lemonpie

Uploaded by

CaptainKrunch1138

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About this mod

Welcome back, travelers! Today's map is something different and also special. Map Maker/Modder Lemonpie and I have teamed up to put together giant 12k adventure map for Darkness Falls. This map includes Vanilla, PEP, and some of Lemons personal picks for custom POIs, as well a several hand picked DF compatible modlets for a custom adventure.

Permissions and credits
Welcome back, travelers! Today's map is something different and also very special. Map Maker/Modder Lemonpie and I have teamed up to put together giant 12k adventure map for Darkness Falls. This map includes Vanilla, PEP, and some of Lemons personal picks for custom POIs, as well a several hand picked DF compatible modlets, all on a hand made custom map terrain, designed to give players many many different unique regions to explore.

You will need both Darkness Falls, as well as the PEP-POIExpansionPack as well as this download in order to play this Adventure Pack.


Lemonpie would also like to thank the following Modders for permissions and support: Deverezieaux, Doughphunghus, Infected, KatsPurrs, KillerBee, Mordekai, Mackenziix, MPLogue, Naz, Pille, Rukminesh,AJ, Hernan, Stu1771,Weazelsun and ZZTong.


Comments are disabled here only because its just too difficult to support the maps themselves through comments. For questions and support, please check us out at our discord channel and say hello!

https://discord.gg/tsmneMRk53

****Version1.5Update****
Removed 'DownedTrees' modlet, which was mistakenly included.


****Version1.4Update****
-Added over 30 new quest and challenge notes which can be looted or bought from trader.-Added MPLogue's Cave Collection.
-Added new interesting (XL) POIs from AJ, Stu and Hernan.
-Tweaked weather effects and fog strength.
-Improved the way nights have been made darker.
-Restored missing Eve to South East quarter of the map
-Added two motorized boats made by Ragsy.
-Players now start with a working raft as intended.

****Version1.2Update****
*Removed a couple of invisible dogs in bad places*Removed POI which showed up in the final version but not in tests, ruining SW swamp.
*Heightmap issue with some POIs under eastern forest biome city
*Rebalanced the tank POIs zombiecount, from 70+ to aproxx 40.