7 Days To Die

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Taz100420

Uploaded by

Taz10042069

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About this mod

The WARE mod adds 28 melee weapons, 7 guns, 28 new types of ammo, 3 new grenades and 18 new resources to find and craft! All weapons are modeled by me, except original Blunderbuss.

Permissions and credits
My mod is on hold until/if the Unity fiasco has been resolved. I can not in good faith support a company that wants to nickel and dime small indie devs to death. I do apologize to anyone that likes my mod and will possibly give the Unity files to anyone that is willing to continue forth with it IF I decide to abandon Unity all together.


UPDATED TO V1.6 for A20 AND V1.6.1 A21!

Had a few XML errors that prevented mod from starting.

A new model of my version of the Blunderbuss, Bob's Boomstick, is now live! I will detail the weapon a bit more in future versions but want to focus on my new smoker workstation I have made. Just need to code it in yet.

This is a vanilla mod! EAC is not messed with! A Darkness Falls version is in the works!

-Added Melee Rebar Weapons:
Rebar
Rebar Knuckles
Rebar Knuckle Spikes
Rebar Knuckle Blades
Rebar Blade
Rebar Short Sword
Rebar Great Sword
Rebar Hatchet
Rebar Axe
Rebar Battle Axe
Rebar Mace
Rebar Spiked Mace
Rebar Bladed Mace
Rebar Spike
Rebar Javelin
Rebar Harpoon
Rebar Concrete Minisledge
Rebar Concrete Sledge
Rebar Concrete Battle Sledge

-Added Melee Scrap Weapons (May Need Textures Adjusted In Future):
Scrap Pipe
Scrap Shank
Scrap Pike
Scrap Cleaver
Scrap Fork
Scrap Splitter (Still Needs UV Work)

-Added Rebar Ranged Weapons:
Rebar Mini Spike Launcher Plus Sounds/Animations

-Added New Lawnmower Blade Weapons:
Lawnmower Blade Machete

-Added New Melee Weapons:
Slug O'Matic Bat Plus Sounds

-Added New Ranged Weapons:
dARk-12 Shotgun Plus Sounds/Animations
MP-44 Plus Sounds/Animations
ZS-109 Plus Sounds/Animations
Blunderbuss
Bob's Boomstick Plus Animations
Rebar Spike Launcher Plus Animations

-Added New Throwables:
Holy Hand Grenade Plus Sounds
Stun Grenade With Animations
Shock Grenade With Animations

-Added New Shotgun Ammo:
Flechette Shell
Tazer Shell
Dragon's Breath Shell
Beanbag Shell

-Changed And Added New Sniper Type Ammo:
30.06 Bullet
30.06 Steel Bullet
30.06 AP Bullet
30.06 HP Bullet
30.06 Hi Explosive Bullet

-Added New Rebar Spike Launcher Ammo:
Mini Spike
Electric Mini Spike
Incendiary Mini Spike
Mini Spike Bomb
Penta Spike
Penta Incendiary Spike
Penta Electrical Spike
Penta Spike Bomb

-Added New 25mm Rounds:
25mm Non Lethal Round
25mm Tazer Round
25mm Incendiary Round
25mm Grenade Round

-Added New Junk Turret Ammo:
Tazer Ammo
Incendiary Ammo
Beanbag Ammo
NOTE: Ammo Only Works When Turret Is In Player's Hands. When Placed, Turret Defaults To Game Engine Settings. Craftable And Trader ONLY!

-Added New Cartridge Ammo:
Pellet Cartridge
Slug Cartridge
Glasspack Cartridge
Dragon Cartridge

-Added New Resources:
Nitric Acid
Sulfur
Nitrocellulose
Magnesium Powder
Magnesium Pellets
Micro Battery
Flechettes
Lawnmower Blade
30.06 Bullet Tips (Regular, Steel, AP, HP and HE)
30.06 Bullet Casing (Regular and Steel)
Wheel Weights
Beanbag
Rebar Stock

v1.0
-Fixed Shotgun's Pellets Description To Darts And Projectiles For Flechette And Tazer Shells
-Changed Acid's Name To Sulfuric Acid
-Added The Ability To Craft Coal From Wood In The Chemistry Station
-Added The Ability To Craft Lead From Paint In The Chemistry Station
-Added The Ability To Break Down The Car Battery To Lead And Sulfuric Acid
-Added New Rifle Ammo Master Perk For New Rifle Ammo
-Added New Shotgun Ammo Master Perk For New Shotgun Ammo
-Added New Rebar Crafting Master Perk For New Rebar Weapons

v1.1
-New Resource, Wheel Weights, Takes Place Of Old Lead Recipe
-Fixed Recipe Tag Errors Rendering All New Craftables Locked No Matter Level
-Added Missing Tazer Shell Recipe
-Fixed Localization Errors

v1.2
-Removed Perk Requirements To Craft Nitrocellulose, Magnesium Powder & Microbattery
-Removed Firing Mods from Sniper Rifle
-Removed Firing Mods From Rebar Mini Spike Launcher & Increased Firing Rate
-Fixed All Shotgun Firing Mods
-Beanbag Shells & Slug O'Matic Bat Have A Ragdoll Effect (May Need Adjusted In Future)
-Added Custom Sound for buffIsOnFire and buffExtinguishFire
-Added Custom Buff For New Electrical Sound For Custom Ammo
-Added Recipes & Schematics For Holy Hand Grenade, dARk-12 Shotgun, Slug O'Matic Bat & Rebar Mini Spike Launcher (Schematic Only, Recipe Existed)
-Added New Weapons, Ammo & Resources To Loot & Traders
-Changed/Added Unlock Requirements For Holy Hand Grenade, dARk-12 Shotgun & Slug O'Matic Bat

v1.3
-Adjusted Sniper Rifles Spreads For Better Accuracy (Still May Need Fine Tuned)
-Fixed Some Tag Issues Causing Some Weapons Not To Scale Durability Levels With Perk Levels For Crafting
-Fixed Holy Hand Grenade's Mesh After Throw
-Fixed Loot Tables Not Correctly Dispersing Some Loot
-Removed Unnecessary Component From Beanbag Shell Recipe
-Added Recipes And Schematics for MP-44, ZS-109, 25mm Ammo And Junk Turret Ammo
-Added New Weapons, Schematics And Ammo To Trader And Loot Tables
-Fixed Shotgun Ammo Tazer And Incendiary Effects From Affecting Player

v1.4:
-Changed How Rebar Weapons Are Made By Adding A Rebar Stock Resource. No Longer Need Rebar Weapon To Craft Weapons Or Ammo.
-Visual Bug With Grenades On Pin Pull Makes Them Disappear After 2nd Grenade. Going Into 3rd Person View (F5) And Back Solves.
-Added ZS-109 To Loot Table
-Added New Weapons And Schematics To Loot Table And Traders

v1.5:
-Changed Meshes And Textures Some For All Animated Guns
-Added Blunderbuss, Schematic And Ammo To Loot Table And Trader
-Added Recipes For Blunderbuss And Ammo
-Gave The dARk-12 A Brighter Torch Flashlight As An Experiment. May Change.
-Fixed A Few Localization Spelling/Grammatical Errors

v1.6 (A20):
-Added Rebar Spike Launcher, Ammo And Schematic To Loot Table And Trader
-Added Bob's Boomstick To Loot And Traders Table
-Added Recipes For New Launcher And Ammo
-Fixed Shock Grenade Schematic Icon
-Fixed Junk Turret Schematic Not Found In Trader
-Fixed Grenade Bone Relations Causing Stun & Shock Grenades To Disappear After Pin Pull
-Fixed Texture on MP44 Decal
-Combined All The Weapon Unity Files Into One, Resulting File Size Went From ~1.4GB, Down To ~460MB
-Changed Weapon Mesh XML Values To Reflect New Weapons File

v1.6 (A21)
-Added Rebar Spike Launcher, Ammo And Schematic To Loot Table And Trader
-Added Recipes For New Launcher And Ammo
-Added Bob's Boomstick To Loot And Traders Table
-Fixed Grenade Bone Relations Causing Stun & Shock Grenades To Disappear After Pin Pull
-Fixed Texture On MP44 Decal
-Added New Shell Types To Pipe Shotgun
-Made New Progression System For A21, May Need Adjusted
-Added New Magazines To Loot And Trader Tables
-Added Tons Of New Localization
-Updated The Rebar Texture (I Am Split On This Texture, May Change)
-Added Level 6 Crafting Tier to Bob's Guns Weapons. Will Add Others At A Later Version
-Fixed An Error On The Rebar Knuckle Spikes Stamina Use From 1.7 To 7 (Its Intended Value)
-Combined All The Weapon Unity Files Into One, Resulting File Size Went From ~1.4GB, Down To ~460MB
-Changed Weapon Mesh XML Values To Reflect New Weapons File

KNOWN ISSUES (Fixes Are In Works):
-No Mesh For Holy Hand Grenade After Throw
-Not Correct Reload Animation For Spike Launcher
-Loot Tables For Ammo Need Work For Better Distribution
-Hand Clips Through Lawnmower Blade Machete
-Firing Mods Cause Ammo To Go Negative On Sniper Rifle And Auto Shotgun
-Tazer And Incendiary Shells Applied Effects On Player When Shot
-Grenade Pin Pull Makes Grenade Disappear On Second Throw
-MP44 Has A Missing Texture Map
-Scope Is Broken On ZS-109