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SG1o9

Uploaded by

SG1o9

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About this mod

Harold Fetchkick Asylum is a solid tier 4 POI with a single entrance/exit, but various ways to explore once you're inside.
There are several quests: clear, fetch and restore power.
Be prepared to tackle some challenging rooms. >:)

Permissions and credits
Copy the folder contents to: C:\Users\"yourusername"\AppData\Roaming\7DaysToDie\LocalPrefabs <<<<<
(If the folder "LocalPrefabs" don't already exist, you can just create it manually)



Update 1.2 (v1.0) :

- POI is now version 1.0 compatible
- Shapes, textures and sleepers modifications



Update 1.1 (A21) :

- POI is now A21 compatible ;
- Many news entities blocs replaced and added. Shapes, textures and a lot of sleeper volumes modifications ;
- To renew the experience, zombies spawns are 50/50 random, sometimes giving a hard time or strangely empty rooms
: Value "0" (spawn count) isn't working anymore. However, my work always includes zone-specific zombie types.



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A few things to know:
- The prefab is set to appear on random maps (rural areas) ;
- The building is stronger than it looks ;
- Zombie types are specific to certain areas ;
- To renew the experience, zombies spawns are 50/50 random, sometimes giving a hard time or strangely empty rooms ;
- The stairwell is a safe zone ;
- Don't forget the attic.

Have fun ;)