Increase the amount of zombies spawning in each biome by x2, x4, x8, or x16. Other additions/tweaks to spawning as well.
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Changelogs
Version v5
Updated all respawn delay values
Updated all spawn max count per biome values
Updated all entity groups per biome
Version v4
Fixed code error causing spawning funkiness
Resolved console warnings by:
Removing biome "city" (A19 not used)
Removing biome "city_wasteland" (A19 not used)
Removing biome "wasteland_hub" (A19 not used)
Version v3
Resolved console warnings
Version v2
Added wasteland_hub for Navezgane
Version v1
Initial upload
Choose how many more zombies you want to increase to by choosing a multiple of 2, 4, 8, or 16.
NOTE: Not stackable!
Also with additional changes:
-x Amount day zombies (not animal zombies) -Night spawns are half the zombie numbers of day -Game animals now only spawn during the day -Doubled re-spawn delay of EnemyAnimals per biome -Doubled re-spawn delay of zombies in Wasteland
Original zombie numbers per Biome:
--Pine Forest-- 1 - day 1 - night --Desert-- 1 - day 1 - night --Wasteland-- 1 - day 3 - night --Burnt Forest-- 1 - day 1 - night --Snow-- 1 - day 1 - night
This is what x16 zombie numbers looks like:
--Pine Forest-- 16 - day 8 - night --Desert-- 16 - day 8 - night --Wasteland-- 48 - day 24- night --Burnt Forest-- 16 - day 8- night --Snow-- 16 - day 8 - night
FEEDBACK is always WELCOME
INSTALL: unzip and place JRB_MoreZombiesBiome folder into the Mods folder, located @ steamlibrary/steamapps/common/7 days to die/Mods UNINSTALL: delete JRB_MoreZombiesBiome folder from the Mods folder, located @ steamlibrary/steamapps/common/7 days to die/Mods