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Changelogs
Version 1.3.1
QoL update. More details here: https://community.7daystodie.com/topic/27941-using-custom-explosion-particles-with-working-scripts-in-a20/?do=findComment&comment=482809
Version 1.1.1
Fixed loading issues with particle in already loaded bundles.
Version 1.1
Removed some log info to reduce console spam. The grenade script is moved to another mod named MedicPerk on my github which actually uses it.
Version 1.0
Initial release.
Add your custom explosion particles to the game.
From 1.4.7 on, you should be able to safely include the dll in your mod folder without needing to worry about other mods doing the same. --------- From 1.4.4 on, if you are encountering silent crash when a lot entities are exploding at the same time, you can run CheckStackSize.bat once and the issue should be settled. Remember to run it once every time 7DaysToDie.exe gets modified (i.e. game update)! --------- Updated to A21 with multiple bug fixes! --------- Updated to 1.3.1 with new features!
Tutorial is also updated. Please check out the first reply post. ---------