7 Days To Die
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TOON

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SFToon

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About this mod

This is a fine little map, that I've made using tweaked RWG in 7D2D.
Perhaps You'll find it to be interesting as well. Made for A20.1 (B6)

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Hi

FIRST OF ALL - this is not a SAVE, but a TEMPLATE of a map. Read below how to install properly.

This map was made using 7D2D Random World Generation tool that was tweaked to my liking.
It is 6K size perfect for single player playthrough or small group of peeps.
There is only one spawn point (MP friendly) in Pine Forest Biome, near a trader.
Map is mostly Flat / Hills with only few mountains and lakes - no rivers, craters, cracks.

Details:
There are only 4 Cities and 2 Towns - but they are MUCH bigger than in standard generation tool.
Cities and Towns have massive commercial & industrial areas with plenty of new (A20) POIs.
All Cities and Towns are generated around centre of the map and are relatively close to each other.
All 5 different Traders are available (Jen x2) - that's 6 traders in total on map, each near City or Town.
All 7 different Tier 5 POIs are available - 13 in total
All 30 different Tier 4 POIs are available - 108 in total

Enjoy!

HOW TO INSTALL
Download and unzip, then copy folder "MegaCities 6K" to Your GENERATED WORLDS folder.
(for Windows it would be - C:\Users\USER NAME HERE\AppData\Roaming\7DaysToDie\GeneratedWorlds)
This way You can create new games from that template without the need of copying and pasting files again and again.
- it will not change any POIs or Trader locations but might change for example which Vending machine is working...


P.S.
It took me a while (6 times in fact) to generate compact 6K world with all Traders and Tier 4 & Tier 5 POIs.
Wasteland area is much smaller than the rest and only have 1 Town (no Cities) - some may see that as a minus with new loot level system, but for me it was always too dark and ugly so I'm actually happy about that. Also I'm amazed how well RWG works now in A20 - it was so so ... so bad before - now it's pretty good, no need for other world generators imho.