i'm a wheelchair user and kudos for the accessible ramp entrances! you've not only shown more awareness than most modders, but also most irl architects lmao
not found assets rendering issues on random gen world all in file pathing _THIS PC_C-DRIVE_USERS_User_APPDATA_ROAMING_7DAYSTODIE_LOCALPREFABS_AAB-Mall_DOD Finished Copy-1946-3-0-1643051047 and also in _THIS PC_C-DRIVE_USERS_User_APPDATA_ROAMING_7DAYSTODIE_MODS_AAB-Mall_DOD Finished Copy-1946-3-0-1643051047
as i am curious if anyone else has ran into this problem and anyway to resolve this as well\ ANTI-CHEAT is turned off this also on A21 please LMK thank you i added a link of image of screen shot as well please take a look and leave any comments regarding to this issue thank you.
Hi. You cannot use this version of the mall in Alpha 21. There is a new Alpha 21 version for download. That is why you have blue blocks everywhere and it is not working properly. Here is the link: https://www.nexusmods.com/7daystodie/mods/3106
Hi. I'm not entirely sure but if you go into dm mode (open console and type dm and hit enter) you can then hit "esc" and it will have a POI Importer option. Click that and type mall_dod into the search bar and it will show you both and the exact coordinates. You can also just click on one of them in the POI importer and it will teleport you to it immediately. Enjoy!
Maybe I've been doing something wrong but I've done it the same way every time, added it to my prefabs and placed it into my world.... everything looks amazing until I get up to it and watch half of it disappear before my eyes while other remains playable... but as soon as I start walking away it comes back< then disappears, any insight would be very much appreciated> thanks in advance
Hi. Are you placing the files into the POI subfolder within the prefab folder in the ""Data?" With Alpha 20, they did additional subfolders for prefabs because of the new system they have for POI files, Parts files, etc. So, long story short, if the files are in the POI subfolder, it should be fine. How did you place it in your world? The world editor is tricky in Alpha 20 because the tile system only allows certain size POIs and if there are already too many large or xlarge POIs in a certain area, you will need to replace it with the mall which doesn't always work out well. I suggest starting a new game and generating a new world or you can use the world I generated with two malls present in it already. You would just need to download those files and put it in your world's folder and then choose that world when you start the game. Let me know if this is useful or helps at all. If not, I can try to figure out what else might be happening with it. Thanks.
Hi. What files did you add to the world's folder? I know this may seem like a silly question, but the prefab files have to be put into the POI sub folder under Prefabs in your data folder and if you chose to use the pregenerated map I included, those files will need to be put into your world's folder. Then when you go to start a new game, you will choose that specific map to start the world. Let me know if you have done what I just put here, and we can go from there. Thanks.
As long as you have it in your data folders and you host the game, your friends shouldn't need to download it as well. Same thing if you have a dedicated server and just have the files in the server folders. Enjoy it!
Hi. Yes, you need to extract them into the "prefabs folder" because it's a poi not a mod. It's the same process as extracting to the mod folder, you just need to choose the prefab folder and then the "poi" sub folder. Let me know if you have any issues.
Hello, i really interest in your mod, but never find it in random generator. Now i will try make new map using king gen, can you provide the king gen code for this mod? thank you!
Hello. It should randomly generate if you put the files into the prefab folder and then generate a new world, but if that isn't working trying King gen should work, provided it's updated for Alpha 20. I don't know what the code will need to be for king gen at this time, because we haven't been keeping up with the game or world generators, such as king gen. Sorry. If you check out the compo pack list, that may provide the necessary code as the mall is included in the newest compo pack version.
Hi Brog. Yes, you can go into dm mode (type dm in the console and hit enter) and then when you hit esc, it will say POI importer. You can then type in the name of the poi or just search through the list to see if it's in the map. Just make sure to generate a new map, as it won't work in any of the pregens or you can use the map I provided which has two malls. One is in the desert and the other is in the wasteland. :) Have fun with it!
Hello ! Just wish to thank you very much for this new update for A20. The Mall seems more réalistic with the new props. The update of "house of 1000 Dezs" is great in a "horror style" and put it in a upper level is a great idea. More the player climb the stairs, more is the difficulty ! And finally, in the parking garage, I found the secret area in the sewer and what a discovery (no spoil), it was amazing to see it and very well design. I pass very good moment in the previous version but this one is much better. Another big thanks for all the hours making this POI possible. Greetings from a french Fan.
Hi MistakeCricri! We are so glad to hear that you enjoyed the newer version of the mall. It's awesome that you found the secret area in the parking garage as well. :) No thanks necessary as we just wanted to make something enjoyable for 7 days to die players. Have a great day!
40 comments
file pathing _THIS PC_C-DRIVE_USERS_User_APPDATA_ROAMING_7DAYSTODIE_LOCALPREFABS_AAB-Mall_DOD Finished Copy-1946-3-0-1643051047
and also in
_THIS PC_C-DRIVE_USERS_User_APPDATA_ROAMING_7DAYSTODIE_MODS_AAB-Mall_DOD Finished Copy-1946-3-0-1643051047
as i am curious if anyone else has ran into this problem and anyway to resolve this as well\
ANTI-CHEAT is turned off this also on A21 please LMK thank you i added a link of image of screen shot as well please take a look and leave any comments regarding to this issue thank you.
Just wish to thank you very much for this new update for A20. The Mall seems more réalistic with the new props.
The update of "house of 1000 Dezs" is great in a "horror style" and put it in a upper level is a great idea. More the player climb the stairs, more is the difficulty ! And finally, in the parking garage, I found the secret area in the sewer and what a discovery (no spoil), it was amazing to see it and very well design. I pass very good moment in the previous version but this one is much better. Another big thanks for all the hours making this POI possible. Greetings from a french Fan.