More than doubles the Auto Shotgun's fire rate and makes it fully automatic. Increases the magazine of the pipe shotgun to 3.
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Changelogs
Version 1.0
Initial Release
Turns the Auto Shotgun into an actual auto shotgun by increasing RPM to ~200 from 70 and making it's FCG fully automatic instead of semi-automatic.
Additionally increases the internal magazine (lets pretend this is a thing) of the pipe shotgun to 3 because everyone hates this new shotgun and I felt this was the most balanced way to fix it. I lowered the RPM to 40 for it as well so the double barrel despite having 2 rounds still outperforms in damage, RPM and reload speed.
Please let me know what you think!
I figured it would be best to model the Auto Shotgun after the AA-12 (Auto Assault-12) since it looks similar and has a similar magazine count when drum-fed. I felt the 300 RPM from the AA-12 was a bit much for this game and 200 RPM is that sweet spot where you can fire off one round (or shell in this case) if you choose without shooting 2 or 3 with 1 click.