7 Days To Die
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Sarsante

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Sarsante

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14 comments

  1. GentlePuppet
    GentlePuppet
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    Yer gonna want to add these to recipies.xml so when you get the grandma perk from master chef it doesn't make recipes require 0 meat.

    <remove xpath="/recipes/recipe[@name='foodBoiledMeat']/effect_group/passive_effect[@name='CraftingIngredientCount']"/>
    <remove xpath="/recipes/recipe[@name='foodCharredMeat']/effect_group/passive_effect[@name='CraftingIngredientCount']"/>
    <remove xpath="/recipes/recipe[@name='foodChiliDog']/effect_group/passive_effect[@name='CraftingIngredientCount']"/>
    <remove xpath="/recipes/recipe[@name='foodGrilledMeat']/effect_group/passive_effect[@name='CraftingIngredientCount']"/>
    <remove xpath="/recipes/recipe[@name='foodSteakAndPotato']/effect_group/passive_effect[@name='CraftingIngredientCount']"/>
    1. alirezapk42
      alirezapk42
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      thank you . it fixed now . very nice
  2. HobgoblinUK
    HobgoblinUK
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    I liked the idea and was disappointed it didn't work.
    Bluevast mentioned that they changed the numbers but not how
    So I figured it out

    In steam right click on 7dtd and select properties
    Select local files
    Select browse local files
    now in the folder that pops up select data then Config

    Now scroll down and find recipes
    Here you can change the amounts yourself. you will need Notepad or similar to edit
    (right click on recipes and select edit, if you don't have the edit option you don't have the required program)

    Make a back up copy before you try just in case but it isn't too complicated
    just scroll until you find what you need to change. save and close.


    1. Rinzell
      Rinzell
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      I was just about to ask if this mod works for A19, but that solves my issue. Thanks!
    2. Darkfred666
      Darkfred666
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      The Mod works with Alpha 19 Stable.

  3. bluevast
    bluevast
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    love the mod but it seems broken in A18. Any chance of an update? Pleease c:

    update:
    Ok neemind i did it in the main files. All you need to do is update your numbers to 2 instead of 1 and it will still cost 1 meat. That's what worked for me anyway. Thanks again, great mod!
  4. Tanis1778
    Tanis1778
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    is this mod supported in A18?
  5. thefirebirdman
    thefirebirdman
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    Great mod that really helps early in the game! Is this supported in A18?
  6. aNorwegianGuy
    aNorwegianGuy
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    LOVE your mode! do you have any more balance mods like these? like, 1 stone one wood and 1 plant fiber for 1 stone axe?
  7. habaz72
    habaz72
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    Will this work on 17.1 b9?
  8. mlg2591
    mlg2591
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    the mod is not working, Simple install but still takes 5 meat for everything
    1. Sarsante
      Sarsante
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      It's working fine. You just need to extract inside the Mods folder.

      Bacon and eggs uses 5 meat and 4 eggs (instead of 2), but it gives you 2 bacons and eggs, That was made for balance purposes.
  9. Darkfred666
    Darkfred666
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    It works fine for me.

    @mlg2591 change the xml with Notepad++

    example for Bacon and Egg

    <set xpath="/recipes/recipe[@name='foodBaconAndEggs']/@count">1</set>
    <set xpath="/recipes/recipe[@name='foodBaconAndEggs']/ingredient[@name='foodEgg']/@count">1</set>
    <set xpath="/recipes/recipe[@name='foodBaconAndEggs']/ingredient[@name='foodRawMeat']/@count">1</set>
    1. bigd456
      bigd456
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      Did you just put the folder under Mods? i keep getting an error saying line 1 is incorrect