Replaces many of the harder zombies with lower-difficulty ones. No Demolishers, Wights, radiated zombies, etc.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is not opted-in to receive Donation Points
Changelogs
Version 1.1
Fixed bug with invalid radiated screamer entity.
Version 1.0
Initial release; tested in A19.3
Replaces all instances of "hard" zombies in the spawn groups with easier zombies. Feral Arlene is replaced by normal Arlene. Fat Cop Feral is replaced by standard Fat Cop. Demolishers and Feral Wights are replaced by standard Darlenes and Utility workers. These replacements are in effect at all times, even during the blood moon horde! For the more casual player.