7 Days To Die
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Jamez88

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Jamez88

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About this mod

This is the core mod for the Feral Playground Server.

Permissions and credits
Donations
If you like my mods please ENDORSE and VOTE, If you want to keep track of when an update drops don't forget to FOLLOW.

PLEASE NOTE: As of A20 I won't be updating the 10k, 20k & 30k mods. You can change the stack sizes in item.xml. 30k is max atm because of the game restrictions.

To install modlets\mods without a mod manager. Go to "Steam\steamapps\common\7 Days To Die" and create a folder and name it "Mods". Any mods you want to use go into this folder.

Stack Sizes: (Some Items\Resources were skipped because the default size didn't need changes)

AMMUNITION

  • 7.62mm\9mm rounds increased from 150 > 300
  • Rockets increased from 20 > 40
  • Gas increased from 10k > 20k
  • Arrows, Bolts, & Shotgun Shells/Slugs increased from 75\150 > 200
  • Darts increased from 1k > 2k
  • Junk Turret ammo increased from 1k > 2k

EXPLOSIVES
  • Pipe Bombs, Grenades & Molotov Cocktail increased from 20 > 30
  • Dynamite increased from 10 > 30
  • Timed Charge increased from 25 > 30
  • Flares decreased form 40 > 30

PARTS (Weapon, Tool ect..)
  • All Parts increased from 50 > 100

FOOD\WATER\MEDICAL
  • All Cooked Food increased from 10 > 20
  • All Raw Food (Meat, Crops & Eggs) increased from 125 > 500
  • All Liquids increased from 10 > 20
  • Murky Water & Empty Jars decreased from 125 > 100
  • All Medical Supplies increased from 10 > 20

TOOLS
  • Cooking Grill decreased from 250 > 20
  • Cooking Pot decreased from 250 > 20
  • Beaker increased from 10 > 20
  • Bellow increased from 1 > 20
  • Anvil increased from 1 > 20
  • Crucible increased from 1 > 20
  • Candles decreased from 50 > 100
  • Lockpicks increased from 50 > 100
  • Torches decreased from 50 > 20

RESOURCES
The following resources have been set to 100
  • Repair Kits increased from 25
  • Sewing Kits increased from 20

The following resources have been set to 300
  • Cloth increased from 250
  • Military Fiber increased from 250
  • Acid increased from 100
  • Headlights increased from 50
  • Oil increased from 50
  • Fertilizer increased from 250
  • Leather increased from 250
  • Animal Fat decreased from 500
  • Feathers increased from 250
  • Bones decreased from 1200
  • Silver, Gold & Diamonds increased from 250

The following resources have been set to 1000
  • Forged Iron increased from 500
  • Forged Steel increased from 500
  • Metal Pipe increased from 500
  • Paper increased from 500
  • Glue increased from 500
  • Duct Tape increased from 500
  • Spring increased from 500

The following resources have been set to 4000
  • Concrete Mix increased from 1000
  • Cobblestone increased from 1000

The following resources have been set to 6000
  • Scrap Iron increased from 1200

JUNK/MISC

The following junk has been set to 300
  • Hubcaps increased from 250
  • Air Filter increased from 250
  • Radiator increased from 5
  • Trophies increased from 250
  • Candy Tin increased from 250
  • Door Knob increased from 250
  • Candle Stick increased from 250

The following has misc sizes
  • Old Cash increased to 30k from 10k
  • Dukes increased to 30k from 20k

Pricing:

Increased Gas price from 2 > 10 (Its the apocalypse. Gas should be more valuable.)
Default Diamond price is 1500. So I brought up Silver (From 250 > 500) and Gold (From 700 > 1000)

Skills:

Add 2 Skill Point per level.
Increased Bartering to 6% per rank to max of 30%

Misc:

Traders now sell Seeds
More Eggs In Fridge
Added a 1% chance to find Mushrooms & Potatoes when digging in dirt
Slower Chickens\Rabbits
Increased animal spawns for all biomes
Cash registers only have Old Cash now
Increased the slots on all items by 1. (Only affects items using vanilla slots.)

Removed the "decal" (trash & blood) from asphalt (Not working atm)
Increased fuel burn times. Wood burns for 2 mins & Coal burns for 5 mins
Nail gun delay from .5 to .3
Added a 15% chance to find a bicycle in a dumpster
Increase Bike storage by 1 row
Increased the chance for Buses, Trucks and other vehicles to spawn by 40%
Lowered the Zed melee range to about 1 block. (No more crazy long reach)
Increased Zed loot drop from 2% > 5%
Increased Zed loot drop timer from 5 mins > 30 mins

Crafting\Building:
Increased Steel block HP from 7k > 10k
Increased Iron block HP from 2.5k > 5k
Added crafting recipes for: Acid, Barbed Wire, Dyes (New & Old), Farm Plot (Now without zed meat)

XML Files Modded: biomes, blocks, entityclasses, gamestages, item_modifiers, items, Localization, loot, materials, progression, recipes, spawning, traders

To do list:
Adjust meat cost on some recipes
Make medical and food sell for more
Increased Smelting of most speed by 50%
Adjust HP for other building tiers

Other mods I use:

A19 HUD Plus By: RilesPlus
Bdub's Vehicles By: bdubyah
CreaturePacks - Humans By: Xyth
CreaturePacks - Zombies By: Xyth