7 Days To Die

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Vastary

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vastary

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About this mod

Cheers,

It's a pyramid with a lot to explore.

The aim of this POI is endgame content gameplay and exploration. It's not playable with early weapons and armors, Come geared. (Night goggles)

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Hello fellows,

Here I share my POI project that blasted my time. It's a pyramid inspired by the movie Alien x Predator and many more references. I hope you enjoy and have a nice experience.

Now updated to A21. Trader quest and RWG on. Since the paint is so shinny and beautiful crank reflection quality down for performance issue.


Introduction:

The POI is focused on end game content gameplay and exploration. It will suits very well everyone who looks for end game things to do.

The player should have night goggles and some days to spare before attempting lower levels.

This POI/Player base will spawn in wilderness when you generate a world with RWG, preferably in a 10k world.

The two first levels of the POI are integrated to trader for Tier 5 quests.


Size: Tremendously huge. 108x93x237 (The pyramid is only the tip of the POI which extend at least three times the surface size)
Type: Player home, POI (it is scattered with about 600+ sleepers though it's done so you will never face more than 64 if you clean as you go through). Furthermore most of them are quest excluded (not killable and traps). I never did the trader quest but you should be able to complete it without having to go to deep into the POI (first and second layer) and without issue.
Loot: Good amount of wealth to find. Around 50 chests, and a lot of crates and piles. Game says over 300+ loots.
Topography: Farm, furnishable rooms, pool, player quarters, lore rooms, undergrounds (4 layers of levels), horde management areas (tested on 64 radiated horde), labyrinth, everything else is a spoiler (10+ more locations).

I really don't recommend wondering the undergrounds without being well prepared. Don't miss the boards messages as it's the only way to dispatch tips and lore. This is pretty brutal and should be appreciated for the challenge.

Be ready for boss rooms.
Reactivate the power to get lightning.


Behind the idea:

My idea here came from personal player home to designing a POI with layers of difficulty and challenge with original gameplay you don't find in the base game (Labyrinth, lore exploration and more).

After my 7dtd playthrough, 300 days into my world I decided to go on a huge project. The remnant pyramid on which predators challenge aliens as a traditional behavior is what excited me. So believe it or not I started building this pyramid directly into my playthrough world with only the CM to get steel blocks. The all surface part as well as wiring which can't be exported has been done outside of DM mode. At some point I started really rethinking the aim of this project into a Player home/POI.

This POI has accumulated countless hours of designing after years of working on it on and off. Basically a tier 3 POI TTS file will usually weight 1 Mb, this pyramid and surroundings make for a TTS of 20 Mb.


Installation:

1. Download the zip
2. Unpack the archive and copy the content of PyramidPOI  into the following folder on your C: drive:  \AppData\Roaming\7DaysToDie\LocalPrefabs or data\prefabs at the root of your game files.
3. Start up the game and generate a new world in 10k with the Gen previewer.
4. You can check if the POI has been used by the RWG by going into edit world, opening your newly generated world and pressing escape to access the POI teleporter which will list all the POIs present in the loaded world. Look for PyramidA20.

I recommend cleaning killable Z's before proceeding into another area for performance purpose.
I also recommend exploring it at night time for advanced players and ambient sounds.




My other POI:

Bunker Mansion A20
Caravan gone wrong A21+
Original Alien vs Predator pyramid A21+
The Walking Dead - Hershel's farm A21+
The Walking Dead - Prison A20



Disclaimer:


For anyone who wish to use this file outside of the personal use, please pm me on the nexus! See ya!