7 Days To Die
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Duriel7

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Duriel7

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About this mod

Adds a line in the General Settings part of the menu, allowing to have up to 5 active land claim blocks at one time. Also features a larger bedroll deadzone size, up to a 60 blocks radius max range of values.

Permissions and credits
Welcome fellow RP player !


This is a modification of the menu, adding one line to the General Settings section. It allows you to choose if you want 1, 2, 3, 4 or 5 active LCB at the same time. As I said in a pinned comment of my More Zombies and Larger Random Hordes mod, I made this because I tried Khaine's mod that adds 3 options in a rather brutal manner : number of zombies, number of animals, maximum at the same time in the map, and max number of LCB active at the same time.
The 2 firsts options were conflicting with my maximum number of zombies and hostile animals... so instead of just deleting 9/10th of Khaine's modlet lines, I decided to include my own modlet in my future Tweaks Collection mod I'll release later on.
As somebody wanted to have this quickly, I release a standalone version now.
I recoded the option in another softer way, using an "insertAfter" xpath method, for those who know what it is. For the others, it's just a way to add option to the menu without re-writing all the 1600 lines of the window-menu file.

Reasons :

Just because. Once again it will be included in my future modlet with many other tweaks, but somebody asked me to have it before. As I don't know how much time it will take to release the full version, I may release standalone versions from time to time.


Updates History :

04/05/2021 : Uploaded new files : One bedroll deadzone size modification : now it's 10 to 60 blocks, 10 by 10 blocks (zero is still a possibility). And the combination of the 2 files. I chose to keep the 15 setting too, as it is the standard setting. Name of mod changed accordingly.
Beware : if you chose a POI to make it your home, a big radius for the bedroll deadzone will stop every sleepers volume that directly touches you POI home, and obviously every loot respawn as well. In big cities this can offset a really large zone of loot respawn (60 blocks is very long distance, try it with wood frames) so it's up to you to not fook up your own game. You have been warned. This is for large player base/mega base that needs to stop zombies spawns inside them. Still in testing though, I don't know how the game would react exactly. Tested extensively since then, no problems raised their heads so I think this fairly a no-issues mod even in the middle of a world. Made this on kind of request. Need more player feedback.
03/29/2021 : First release.

Simple description :

Right. You need a description. Well. You can choose... just read the above text again for Duriel's sake.

I noticed a possible issue with multiple land claim blocks, I destroyed a garage where I put a land claim block, contructed a shack over it with cobblestone flooring and walls and put a NEW land claim block because the first has been destroyed with the entire garage. But as I came back from quests, I saw zombies had spawned back. I am still testing to see if this is an issue with the game engine taking time to understand, or if the usefulness of multiple land claim blocks in multiple bases is just for work stations to be picked back up.
Yes, as stated by Vedui in his video from April 2019, LCB mechanic is broken, and does not prevent respawns, even with new flooring and destroyed POI, so the utility for LCB in multiple bases is just to be able to take out the work stations without destroying them. Though, in multiplayer, the effect is still there, you'll be able to have multiple bases on a big map and protect them against other players.

I could use help for localization file. I have german, english obviously, french obviously, spanish and portuguese, but I lack russian, asian languages, turkish polish and all that. If you're a person from these countries and want to give the line translations, then go ahead, and comment or PM me.

For SMXMenu users, as reported by Ethreon, thanks a bunch to him, follow these steps :

- Go to your mods folder, SMX, Config, XUi_Menu, open the windows.xml file with Notepad++ or you prefered text editor ;
- Search for xuiGameSettingsGeneral by CTRL+F, the first result is the line you need ;
- Copy this line from here : <smx_gameoption_1 name="LandClaimCount" title="goLandClaimCount" value_wrap="false" value_type="int" values="1, 2, 3, 4, 5" display_names="" value_localization_prefix="goLandClaimCountValue" /> and
Paste it where you went before, under the three lines, the picture below will help you do it properly
If you want the right language, copy the lines of my localization file, and paste them in the one of SMXMenu and you're done. Only for english, french, german and spanish though.
You can throw my mod away.
Sorry for the blurry picture but image upload website have difficulties with thin long images.


Translations :



Credits go to Fun Pimps as usual.

My Other mods :

Lethal Headshots
More eggs in nests
Less Attractive Torches
More Zombies and Larger Roaming Hordes
Random Zombies HP
Harvestable Work Stations (includes this mod so do not use both)
Harvestable Oil Lanterns
Craftable Fergit'n Elixir
Disconnected Perks
More lockpicks
New Cooking Recipes


***Donate***

I now have a Paypal account. Some of you here and there told me they wanted to donate but I refused several times. Why did I changed my mind ? Well, I think it is important to let people who want to donate, do it. So I let the link here and people who want to can donate. But. Think of it. Some charity may need money. If you have money to spend, you may think of donating to charity instead. Otherwise if you really want to you can donate to me.