7 Days To Die

File information

Last updated

Original upload

Created by


Uploaded by


Virus scan

Safe to use

Tags for this mod

About this mod

Do you play 7 Days to Die with Xyth's Creature Pack Animal Names and a health bar mod like Sirillion's SMX series offers? I'm sure you've noticed that some animals, zombies, machines, etc. show up in the health bar as "animalBanditWolf" instead of "Bandit Wolf." Well look no further to change those pesky names!

Permissions and credits
Ztensity's Creature Renaming Modlet Series
Select A19.3 Patches That Rename Zombies, Animals, Machines & More!
Ztensity's Creature Pack Animal Renaming Modlet 1.3.1


Into hours of playing 7 Days to Die and diving into the vast modding community between Nexus Mods, Guppy's Modding Server Discord, the official forum, the 7 Days to Die official mod launcher and the official website dedicated to mods for the game, I decided to use Sirillion's entire SMX series. His modlets overhaul the UI of 7 Days to Die, which make changes to the HUD, Menu and general UI. I realized sometime later that my favorite modlet of this series was his optional, Target Health Bar, designed for compatibility with his UI overhaul.

After playing 7 Days to Die with a full list of modlets including the SMX series, I quickly realized that some animals, zombies, machines, etc. would show up in the health bar from the Target Health Bar modlet as "animalBanditWolf" and "animalBloatfly" instead of "Bandit Wolf" and "Bloatfly." I slowly began writing my creature renaming modlet series that now currently spans six different modlet patches. With the intent to increase immersiveness when encountering different creatures in game, each modlet is now publicly available as separate downloads.

Before deciding to install any of my renaming modlets, you must first have to have a Health Bar modlet to see the name changes. Fortunately, whether you use the launcher or Nexus Mods, you do have a couple of options. See below:

Nexus Mods: Sirillion's SMX Series Target Health Bar
7 Days to Die Forum: Khaine's HP Bars
Nexus Mods: KonradSB's Hit Bar Health Bar

It's worthy to note that if you are using the Mod Launcher, you can install all of Sirillion's SMX series of modlets there. That said, once you have installed one of the health bar modlets, you must then install Xyth's creature pack modlet Animal Creature Pack to make this modlet's renaming to work.


Creature Pack Animal Renaming is dependent on one of Xyth's creature pack modlets titled, Animal Creature Pack. You must install that in order for this modlet's features to take affect. See Xyth's links below:

Xyth's Creature Packs - Animalshttps://www.nexusmods.com/7daystodie/mods/1062
Xyth's Creature Packs - Zombieshttps://www.nexusmods.com/7daystodie/mods/716
Xyth's Creature Packs - Humanshttps://www.nexusmods.com/7daystodie/mods/1066
Xyth's Creature Packs - Mechshttps://www.nexusmods.com/7daystodie/mods/1063


Creature Pack Animal Renaming is built off the premise of Vanilla Creature Renaming and is a renaming modlet that instead of targeting vanilla creature names, targets creatures added by Xyth's Animal Creature Pack.

All animals from Xyth's Animal Creature Pack needing renamed from name type similar to "animalWulf" have been replaced with an immersive counterpart. Specifically, there are twenty different animals that are added to the game by Xyth's pack from a fox, a crow, a pug and a bat to a massive bee amongst so many others. I have also added descriptions for effects surrounding certain creatures added by the pack to add for further immersion.

I found Xyth's Creature Pack series to add some most needed diversity to 7 Days to Die in terms of additional zombies, animals, humans and even mechanical entities if that's your fancy! To this end, Vanilla Creature Renaming and Creature Pack Animal Renaming are just the beginning, as I have renamed each one of Xyth's Creature Pack's. For now, catch my other renaming modlets currently available below in addition to recently released Unnecessarily Beautiful But Immersive!


You can find all eight of my publicly released modlets by downloading the official 7D2D Mod Launcher here, by going to my official 7 Days to Die mod forums post here, and sifting through additional Nexus & forums links below!

Vanilla Creature Renaminghttps://www.nexusmods.com/7daystodie/mods/1210
Creature Pack Zombie Renaminghttps://www.nexusmods.com/7daystodie/mods/1260
Creature Pack Human Renaminghttps://www.nexusmods.com/7daystodie/mods/1261
Shotgun Messiah Mechshttps://www.nexusmods.com/7daystodie/mods/1263
Mumpfy's Zombie Pack Renaminghttps://community.7daystodie.com/topic/creature-renaming-modlet-series/
Unnecessarily Beautiful But Immersive (UBBI)https://www.nexusmods.com/7daystodie/mods/1242
UBBI - Gnamod Overhaul Compatibility:  https://community.7daystodie.com/topic/ubbi/
SMX UI Tweakshttps://www.nexusmods.com/7daystodie/mods/1267


I will eventually create new modlets to patch names for creatures from other mod authors, to further increase immersiveness for players. If you have a mod you use a lot that has name types like "zombieJoeRadiated," feel free to suggest it and I will consider it for my next renaming mod!

Potential Renaming Ideas: Snufkin's Server Side ZombiesMickkPewPew’s Server Side Santa and Friends, and MickkPewPew’s Server Side Zombies and Bosses.


With original mod author, Hernan's permission, I present Unnecessarily Beautiful But Immersive, the Unnecessary But Beautiful 19.3 Rebuild.

You can now craft recipes with ease, use a wire tool to turn on lights, TVs, PCs, a fireplace and a sound bar, attain the right perks to craft the lights, unlock lights early with a schematic, use beds as bedrolls, disassemble select crafted items with the wrench line of tools and more!

Check it out here: 


If it wasn't for discussion, guidance and help getting started from other mod authors in Guppy's Discord like wrathmaniacTSBXXythMumpfysphereiiSirillionsaminalKhainechiko and Guppy himself, none of this would have been possible.