7 Days To Die

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Smadol99

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Smadol99

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About this mod

This is a basic mod for 7 days to die A19 that expands the game arsenal with 15 new guns using the already ingame types of ammo and mods.

Requirements
Permissions and credits
Firearms Expansion 3.1

-Now using 'Extends' function
-Mod compatible with other mods that deal with: ammo, modslots, repair kit, and other
-slightly damage increase for the railgun

Firearms Expansion 3

This mod for 7 days to die A19 expands the game arsenal with 15 new guns.

List of weapons:

-Colt38 T0 pistol
-Colt1911 T1 pistol
-Glock40 T2 pistol

-Mac10 T1 smg
-Thompson M1921 T2 smg

-Winchester T1 shotgun
-KSG12 T3 shotgun

-M1 Garand T1 semiautomatic rifle
-JNG90 T2 bolt-action rifle
-M98 T3 bolt-action rifle

-FNFAL T1 assault rifle
-FNSCAR T2 assault rifle

----SPECIAL----
-M134 Minigun
-Flamethrower
-Railgun

The Minigun can not be crafted, it can be found only in military boxes or bought from traders.
The Flamethrower is  a special anti-horde weapon for the intellect class, is governed by the perk advanced engineering, can use motor tool mods and gastank as ammo.
The Railgun is a special hi-tech weapon for the intellect class that can not be found in loot, is governed by the perk electrocutioner and uses iron dart as ammo.


All this guns use the already ingame types of ammo and mods.

How to install the mod?
Download and extract the file, then put the 'Firearms Expansion 3' folder in your 7 days to die Mods Folder.
Should look something like this: Program Files (x86)\Steam\steamapps\common\7 Days To Die\Mods

P.S.
I didn't make the graphic of the weapons neither sound or animation, i just put together pieces from old alphas 17-18 mods and already ingame existing things.