7 Days To Die
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JPihl749

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Jpihl749

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About this mod

After the latest update (I'm well aware it was almost four months ago), the previous way of eliminating certain entities from the game did not work. This took a few minutes to do once I got it but it took a while to figure out, hopefully you enjoy!

Removed special zombies and modified some I believe should stay.

Permissions and credits
BEFORE DOWNLOADING!

I have changed just a little more than just removing special zombies for my own enjoyment, see below to know exactly what you're getting.

Removes from game:
ZombieSpider
ZombieDog
ZombieVulture
ZombieBear
Screamer
Wight
FootballZombie

What I did not remove were ferals; I did this to prevent it from interfering with Day 7 (per request of a friend) but I did reduce their running speed, their health will remain the same because Day 7 is a little bit of a challenge!

I also did not remove wolves or dire wolves (they're pretty much Zombie Dogs though! Maybe but I like wolves d:) but rather slow them down just a little bit so you don't need to engage in combat if you're not up to it. I reduced their health and the distance you need to keep before they'll target you (from 30 to 10).

If this game this has some people playing on it and they're unhappy with the changes, let me know and I might upload a few different files addressing different concerns!

Now, installation:
Simply unpack the folder and throw the file into the 7 Days to Die/data/config folder and you should be good to go, you will need to overwrite the file in there.

I am not entirely sure if you will need to start a new game but based on the changes I made, I doubt it. It is possible that zombies currently in your world may remain unchanged though.