There are TWO modlets available: Boid's Infinite Horde changes the final (hardest) horde wave for every game stage to spawn up to 99,999 zombies. Boid's Infinite Trickle adds a new final wave also of 99,999 zombies, but easier zombies and fewer of them at once. USE ONLY ONE MODLET!
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Changelogs
Version 1.2
Added Boid's Infinite Trickle into the package
Tested with A20 b263; no changes necessary.
Version 1.1
Updated to remove 'duration' attribute of final wave to ensure it lasts until end of horde night.
TWO MODLETS ARE INCLUDED - ONLY USE ONE OF THEM!
Boid's Infinite Horde Changes the final (hardest) wave of Blood Moon Horde to spawn up to 99,999 zombies. The wave will be gamestage-appropriate (as determined by gamestages.xml), but it'll last until the end of horde night (or until you kill 99,999 zombies; good luck with that). Fight the hardest zombies all night!
Boid's Infinite Trickle Adds a new final wave to the Blood Moon Horde which is also 99,999 zombies, but of lower gamestage and fewer alive at once. Gives you a "trickle" of zombies all night long, similar to how the game was in A16 and prior.
Tested compatible with A19 and A20 through 20.0 b263. Should work with any future A20.x as well, unless TFP significantly changes how gamestages.xml works. Ought to also work with A18, but did not test.