7 Days To Die

Experimental mod for 7 Day to Die (Alpha 21) that forces sleeper volumes to spawn in sleepers within a certain range, even if the
trigger is not yet activated. Intended to fix issues with pop-in spawning and clear quests failing to spawn in all zombies.

By default, sleeper volume triggers are disabled, and all spawning and waking happens through proximity and noise. The proximity range and trigger disabling can be changed by editing Config.xml in the mod folder.

WARNING: This is an entirely experimental mod. Use at your own risk. May affect frame rates if it spawns in too many zombies at
one time.

Installation

Download source to your 7 Days to Die mod folder (usually C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\Mods).

This is a Harmony (C#) mod. EAC must be disabled.

Inspired by SphereII's modding work.

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vbnet3d

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