7 Days To Die

A19.1 went stable, so Darkness Falls v3.1 is now released! Changes as follows.

- Updated for A19.1b8
- Rebalanced M60 and Rocket Launcher so they aren't quieter than a pistol.
- Edited gun heatmap so screamers aren't called as often.
- Edited gamestage so MP doesn't ramp up quite as fast.
- Changed Quality Degradation so items of quality 5 or lower no longer break (they degrade to 1).
- Reduced harvest amount of both augers by 50%.
- Slightly reduced XP from mining.
- Slightly lowered the cost of 44 Magnum AP/HP rounds.
- Slightly lowered the cost of BOTH gunpowder recipes.
- Killing a boss zombie SHOULD now remove it's buff on all nearby zombies.
- Removed the supply crate mod for now since supply crates were buggy in 19.0 anyways.
- DFalls-XLarge renamed to DFalls-XLarge2.
- New DFalls-XLarge added with Compo Pack POI's.
- Increased toolbelt to 15 slot.
- Impact driver fixed so it can upgrade doors/hatches.
- Auto turrets now have an unlockedby.
- Fixed Master Mechanic localization.
- Fixed amount of health aloe cream heals.
- Blood Draw Kit now has the 25% chance to remove poison that it was supposed to have in the first place.
- Removed the supply crate patch since it was iffy, and added contents to the main supply crate instead.
- Converted all forge recipes to use a new crafting system that doesn't require smelting.
- Most titanium stuff should now be able to take burning shaft mods.
- Lowered healing amount of first aid bandages and first aid kit.
- First aid bandages and first aid kit now instantly add health.
- Sterile bandages and paramedic kit should now heal other people.
- Paramedic kit now heals less (but still a good amount).
- Removed bicycle as a quest reward from the scavenger as a few folks commented that makes it a little -too- desirable as a starting class.
- Fixed Hugh's "Scrap Tools Crafting" to actually level scrap tool crafting instead of Electric Traps Ranged.
- Adjusted the Stun Repulsor mod to last a little longer and have a little more force.
- Lowered "Numnber to Spawn" and "Max Spawned" of the body bags in the small bunker slightly to help prevent hitting max zombie limit.
- Removed 4x4 and Motorbike parts from the general drop lists.
- Removed 4x4 and Motorbike parts from trader lists.
- Removed duplicate and unintended 4x4 and Motorbike recipes.
- Fixed wooden bow scrapping to iron.
- Removed TFP's armor encumbrance nonsense that I didn't notice previously.
- Increased mobility penalty of all armor by 1.
- Lowered the fittings mods from 2/3 to 1/2 for mobility.
- The two fittings mods cannot be installed in power armor.
- Added an Armor Specilization perk to the Security class.
- Taking "The Completionist" perk will now stop items degrading, if those items are quality level 71 OR HIGHER. Lower still degrades.
- Increased upgrade/repair speed of the Laser Multi-tool.
- Laser Multi-tool fixed so it can upgrade doors/hatches.
- AP/HP coilrounds now use the correct tips.
- Re-enabled ability for animals to drop baby animals.
- Potentially fixed the rapid food drain associated with average/good food/drink buffs.
- Made the new bookshelves less shit for loot.
- Potentially fixed players being able to take "Open Trade Routes" several times.
- Taza's Spear should be able to take the burning shaft mod.
- Legendary items (Taza, Msgt Porkins Shotgun, Eriks Hammer, Black Sky) should no longer degrade on repair regardless of skill.
- Added anvil as a requirement to most iron-level recipes (steel+ still needs crucible).
- Removed smelt time bonus from the bellows as it is no longer useful.
- Removed craft time bonus from the anvil as it now has another use.
- Bellows now reduce craft time.
- Reduced duration of splinted/cast buffs.
- Added Myth's patched spawner.
- Increased bonus damage from mods from 3% to 5%.
- Pummel Pete should now properly do knockdown on primary attacks.
- Lowered the noise value of the silenced marksman and sniper rifles so they should be more useful for stealth.
- Sprains no longer get worse if you run/power attack/aim a weapon.

Due to quest changes, forge changes and the fact we're going from 19.0 to 19.1, A RESTART/WIPE IS ABSOLUTELY REQUIRED! You have been warned.

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KainUK

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