X: Rebirth
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jth

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jth1

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About this mod

This is a fix for some station issues

Rebuilds stations with bits missing

Permissions and credits
This is a fix for some station issues.
Should work on stations that were created with current and older versions of X Rebirth.
May fix an issue where the station will not Repair to 100%

Rebuilds stations with bits missing

Please be aware that this is a beta release and that you should back up your save games before using it. Save games zip up very efficiently to about 7% of the original size if they have not already been gzipped.

How to Use
Comm the Architect
Select Show construction plan and then Repair
Instead of giving you the repair menu it will now offer a sub menu with two options
    Repair (standard Repair)
    Specialist Repair

If you pick the Specialist Repair then it will give you a price of one million credits plus parts and if you accept that then it will completely rebuild your station

The price that it wants to charge you is generally an indicator of what is missing. Its 1,024,000 Cr plus the difference in value between the station in its orginal and rebuilt states (including its contents). Occasionally the price does some strange things if a production batch finishes or starts at exactly the
wrong moment or a trade happens. If you get a couple of quotes before saying Yes to do the actual work that should remove that uncertainty.

After doing the work the price should always be 1,024,000 Cr (unless a production batch or trade happens at exactly the wrong time).

The Station Structural Rebuild mod
Works with the plot Integrative URV Forge
Completely rebuilds the station to the blueprints, this may create missing docks (if they are in the latest plans)
If the station plans have been updated since you built the station then those changes will be made to the rebuilt station.
The number and type of turrets will be retained
The number of shields will be retained
The hull state, cargo and drones will be retained although any production in progress will be lost
Resets all the Control Entities on the station
The trade and protection ships that are attached to the station will be retained
Should be multi-lingual

Known issues
It may physically move a very old station sideways or backwards a bit when rebuilding it due to new planning regulations
As the Manager is reset this will also revert the Restrict trade to others to the default which is trade everything with everyone
Any production in progress will be lost
This requires an existing CV to be connected to the station as it plugs into the Architect dialog

Diagnosing issues

These instructions are for Windows 7 64 bit, please adjust for other versions

Start X Rebirth in debug logging mode by adding  "-debug all -logfile debug.log" to the end of the command line

In my case this would look like

"C:\Program Files (x86)\Steam\steamapps\common\X Rebirth\XRebirth.exe" -debug all -logfile debug.log

That will create a debug.log file at the same level as your save game folder

Installation and Compatibility with other mods

To install it extract and copy the "station_structural_rebuild" folder to
the "Steam\steamapps\common\X Rebirth\extensions" folder (create the
extensions folder if you don't have it already) or subscribe to it from
Steam and restart the game.

This mod interacts with the player via a modified Architect menu. It adds an extra menu when the Repair
option is selected to provide the standard Repair plus a new Specialist
Repair option.

This mod patches Egosoft's NPC_Architect.xml
 
X Rebirth will save some of the variables and the state of the Station
Structural Rebuild cues as part of a normal save game. If you decide not to use
this mod any more just remove the "station_structural_rebuild" folder or
unsubscribe it from Steam and restart the game.