X: Rebirth
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nidaren

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nidaren

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About this mod

This mod strengthens the hulls of Large and Extra-large Ships as well as fixes the engine legacy bug, causing Titurel to be slower than intended.

Permissions and credits
Hey Everyone!

Updated to 4.00 / 4.10+ Home of Light

Game version needed: 4.00 / 4.10+ - using it in any older build may cause errors!

Mod is savegame compatible and can be removed / added any time.

IMPORTANT:This mod does not contain Titurel Engine Fix extension. If you would like to add it, please scroll down to the proposed mods section.

I have been toying around with the hull rates since the early release of 1.30 into beta and I wasn't happy with any ratios I've set. Finally, few days ago I have found a combination that seems to be working very well in the current game build, have been having tons of fun since then.

With few exceptions, I tried to keep Large ships below 3,5 mil hitpoints and XL ones above 6,0 mil.

[h1]Main Mod[/h1]
  • Large Ships::
    • Industrial Ships:
      • Mining Ships:- I felt these needed a bit of a buffage. New hulls will work very well, especially if you are planning to try mod that allows to obtain small/medium ships as escorts.
        [list]
      • Boann new hull 3.2 mil (old hull 1.6 mil - 2x increase)
      • Midir* new hull 2.8 mil (old hull 1.4 mil - 2x increase)
      • Sequana* new hull 2.5 mil (old hull 1.1 mil - 2+x increase)
      • Fedhelm* new hull 2.8 mil (old hull 1.2 mil - 2+x increase)
      • Onil new hull 2.0 mil (old hull 0.6 mil - 2+x increase)
    • Freighters: - brought them all just above 3.0 mil (apart from DeVries models), they are a bit tougher, but still very susceptible for masses of small ships.
      • Rahanas [bulk/container/energy/liquid/hybrid] new hull 3.3 mil (old hull 1.3 mil - 2.5+x increase)
      • Hermod new hull 2.5 mil (old hull 1.1 mil - 2.2+x increase)
      • Lepton new hull 1.8 mil (old hull 0.6 mil - 3x increase)
      • Styrvok new hull 3.2 mil (old hull 0.9 -1.3 mil - 2.5-3x increase) [bulk/container/energy/liquid/hybrid]
      • Sanahar new hull 2.5 mil (old hull 1 mil - 2+x increase) [container]
      • Vulture new hull 3 mil
  • Combat Ships::
    • Carriers: - still feel these ones might need a bit of power, but sadly, they have lots of flaws in their design. I will apply some more shields for them later on.
      • Light Sul new hull 3.8 mil (old hull 1.6 mil - 2.3+x increase)
      • Heavy Sul new hull 5.5 mil (old hull 2.2 mil - 2.2x increase)
    • Frigate: - another one with some design flaws, I highly recommend the mod that totally revamps it
      • Balor new hull 2.0 mil (old hull 0.5)
    • Destroyer:
      • K new hull 5.8 mil (old hull 2.9 mil)
      • Stromvok new hull 3.0 mil (old hull 1.4 mil - 2+x increase)
  • Other Ships:
    • new in 4.0 Zepp new hull 650 000
  • XL Ships::
    • Industrial Ships:
      • Construction Vessels: - All construction ships belong to capital category and have close to none defences, they got minimal level hull from the capital bracket (apart from DeVries edition).
        • Construction Ship Albion / Omicrion Lyrae / Home of Light editions new hull 6.0 mil (old hull 1.4 mil - 4.2+x increase)
        • Construction DeVries edition new hull 4.8 mil (old hull 1.4 mil - 3.4+x increase)
      • Freighters: - My favourite category of all. Given some special treatment for Titurel, useful especially if you are planning wandering off a bit from the storyline when gates to OL are still closed.
        • Scaldis new hull 6.0 mil (old hull 2.2 mil - 2.7+x increase)
        • Titurel new hull 6.3 mil (old hull 1.8 mil - 3.5x increase)
        • Lyranea - 6 mil (old hull 3.6 mil)
        • Lyramekron - 7.5 mil (old hull 6.8 mil)
        • Super Freighter [/color] - new hull 5.7mil (old hull 1.1 mil - 5+x increase) Geometry has been added in last game patch, but cargo modules are still only placeholders. 3 versions present.
        • Alnatross - 6 mil
        • Alnatross XL - 6.3 mil
        • Crane - 5.5 mil
    • Combat Ships:
      • Sucellus - love this ship, will be defo buffed somehow with shields! new hull 6.8 mil (old hull 2.7 mil - 2.5+x increase)
      • Gangrene Chaser - 7.2 mil (old hull 4.3 mil - 1.6+x increase)
      • Taranis - 7.8 mil (old hull 2.1 mil)
      • Olmekron - 8.4 mil (old hull 5.2 mil)
      • Arawn - 14.4 mil (old hull 6 mil)
      • Fulmekron - 13.3 mil (old hull 8.2 mil)
      • Xenon I - 44 mil (old hull 22 mil) 2+x increase
      • Phoenix - 3.2 mil
    [h1]Titurel Engine Fix[/h1]Just proceed to here Titurel Engine Fix and subscribe after installing main mod.My other X-Rebirth mods:

    Hope you will have fun!