About this mod
Speeds up the game by removing pointless pauses and other time-wasters.
All changes are purely cosmetic.
- Permissions and credits
- Donations
All changes are purely cosmetic.
Combat changes:
- Removed 1-3 sec pause after shooting, throwing grenades, abilities, etc.
- Removed 1 sec pause after getting a kill
- Removed 2.75 sec pause after going into cover
- Reduced pauses from reanimating corpses and unburrowing chryssalids by 80%
- Removed unskippable Bradford voiceovers:
- 1, 3, and 6 turns remaining warnings
- Civilians dying warning
- Reduced revealed enemies cinematic time
- New! Increased Gremlin movement speed by 150%
- Increased unit movement speed by ~10% (Lowered by popular demand - can be reduced back to normal under Options --> Gameplay --> Unit Movement Speed)
- Removed 33% slowdown of enemies not being attacked during overwatch slowmo (enemies being attacked are unaffected)
Non-combat changes:
- Increased the speed of the Avenger on the global map
- Reduced the fade-in time of the horrendously slow color picker
I highly recommend also subscribing to IphStich's Instant Avenger Menus mod:
- No transitions between rooms on Avenger
- No Hologlobe dissolve animation
- Faster Avatar Project updates
Pauses I've found but can't remove for technical reasons
(they're hard-coded in code that can't be overriden or would massively break compatibility with other mods):
- 3 sec pause after unit becomes panicked
- 1 sec pause at the end of every turn
If anyone finds any other annoying pauses please let me know, I'll look into it.
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Classes Overridden (why do I care?):
- (non-essential) UIColorChip.uc
- (non-essential) X2Action_EndCinescriptCamera.uc
- (non-essential) X2Action_EnterCover.uc
- (non-essential) X2Action_MoveDirect.uc
Thanks to IphStich for figuring out how to speed up the Gremlins [i](and contributing the code)!
Thanks to tracktwo for figuring out how to shut Bradford up!
Thanks to MINERAL-115, Ttack, and Joshimodo for contributing logos!
The source code for all my mods can be found on GitHub
