XCOM: Enemy Unknown
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TrackTwo -- Zyxpsilon

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Zyxpsilon

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About this mod

Keep on re-rolling the whole Perk Trees upon Class selection -- until you like what you have!!

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Permissions and credits
With formal permission from TrackTwo to use his magic code-work, i am releasing this cool QoL feature for anyone interested as much as i enjoy having it!

Currently compatible with Long-War only.

Best way to describe what is involved here is to simply quote the INSTRUCTIONS written in the PatcherGUI (use that program to install it, btw) file itself.

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// Mostly useful if you're playing with Training-Roulette.
// -- Press '9' to receive new Tree(s) right after selecting the basic Class of any promotable SPEC(+) Troopers including some higher ranked Rewards given by the Council like Van Doorn, Zhang & others.
// -- With the advantage being that it can be done as often as you want or until your optimal choice of perks are re-created.
// -- As soon as you select the first Perk, the current Tree becomes permanent.
// -- We also recommend *NOT* using this feature in any other situations as it may have unpredictable effects. Do so at your own risks!
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NOTE; The '9' key to press is located on the top row of a regular QWERTY Keyboard (( with the shift '(' )) and not the other #9 on the NumPad.

I have also included my Random-Perks section pulled from the usual DGC.INI file - should you want to test it out by copy/pasting these lines over the defaults which are located completely at the end of that LW-file.

NOTE; December 29th update... this mini-mod was proven as being compatible with the newest  Long War #1 files !! :)

If you have any questions, comments, requests... please share your thoughts in the "Forums" tab above.

Enjoy... the magic power of truly taming the complexity of bad RNG rolls!