About this mod
A small mod of Long War that changes Red Fog penalties to be based on a Gaussian function instead of a linear function, meaning scratches don't affect your aim too much, but the penalty spikes at low health.
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Converts the Long War Red Fog aiming penalty to a gaussian function (penalty = e^(-(1/std)*x^2) instead of a linear function (1-x), meaning that lost aim/block of health increases the lower health you get. Plots of the aim penalty per percent health are included to explain a bit better. Only checked to work with EW LWb14. Please message me with any bugs you find relating to red fog!