X3: Terran Conflict
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Dillpickle

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Dillpickle186

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About this mod

All my Mission Director stuff for Albion Prelude.
All Plots Complete - Albion Prelude / Enable Hub and PHQ Plots for Terran Start,

Permissions and credits
Dillpickle's Mission Director Collection for Albion Prelude

All my Mission Director stuff for Albion Prelude, preserved for posterity.

Please refer to the relevant linked thread for full details and installation instructions.

It is highly unlikely there will be any updates to these, as I haven't played X3TC for over two years.


All Plots Complete - Albion Prelude / Enable Hub and PHQ Plots for Terran Start - all_plots_complete_ap_1.0

This is for Albion Prelude only, if used in TC it may make a mess of your universe.

Within seconds after starting a new game or loading a save after installation, a message will pop up asking if you want to set the plots as complete.
There are two options, the first will set all the plots as complete.
The second will cancel the cue allowing you to play the plots normally. If you started as The Terran Commander, then this will allow you to play the Hub and PHQ plots without the need to complete the Albion Prelude Plot, all other start requirements will need to be met.

Forum topic for installation and use instructions - All Plots Complete - Albion Prelude / Enable Hub and PHQ Plots for Terran Start


Terran Conflict plots 2.2a for Albion Prelude 3.1

This is for Albion Prelude only, Terran Conflict already has these plots... :P

Will require a New Game for changes to the Galaxy Map to take effect.

2.2 for Albion Prelude 3.1 - What's New

Albion Prelude 3.0 gave a better solution for turning the war off, so this has been implemented.
I have now got round to adapting the Albion Prelude plots to be compatible with this mod.
Plots available are:
  • Albion Prelude Plot and
  • AP PHQ Plot
  • OR Operation Loose Ends
  • Shady Business
  • Corporation Troubles
  • Breaking Grounds
The station reward for the PHQ/Operation Loose Ends plots is effectively an equipment dock, but it uses the Terran PHQ model - 18 Capital Ship docks, plus internal docking.There is an option for the war to be stopped before it starts, in which case The Albion Prelude Plot, AP PHQ Plot, Operation Loose Ends and Shady Business won't be available. If the war starts, you have the option of siding with either the Argon or Terrans, plot availability being dependent on choice.I'm unsure on what of scale the war will happen through turning it off and on again, but probably on a lesser scale than in vanilla AP.Your Race Rep will hit rock bottom with whoever you decide to side against. The 'War Effort' missions to raise rank during the Albion Prelude Plot work a little differently to the vanilla game.

Versions
Standard version - tc_plots_2.2a_ap_3.1
Immersive Environments - tc_plots_2.2a_ap_3.1_iex
Immersive Environments Maps for standard version - tc_plots_in_ap_iex_maps_1.0

Forum topic for installation and use instructions - Terran Conflict plots 2.2a for Albion Prelude 3.1


Sell Blueprintssell_blueprints_ap_3.0

So, you've spent an eternity feeding the hub in order to start the PHQ plot.You've also spent endless game days reverse engineering all the rare ships, and now would like to build a wing of Advanced Mamba's, except you just started building the Aran, and now have to wait a further 4 1/2 days before you can even think about building anything else... Well here's the solution... Sell your blueprints to the shipyards, and let them build them for you.

Forum topic for installation and use instructions - Sell Blueprints


Enhanced Blueprint Missionsenhanced_blueprints_1.5_ap_3.0

A modified version of the Generic Blueprint Mission for X3TC and Albion Prelude, that extends the range of blueprints offered for sale.

Forum topic for installation and use instructions - Enhanced Blueprint Missions