WORLD OF TANKS
MeltyMap MathMod by MeltyMap garnet_auxo RazNaRok Koshnaranek Kriegstreiber Havenard
World of Tanks » UI - Crosshairs
Added: 19/01/2014 - 08:20AM
Updated: 24/01/2014 - 02:45PM

357 Endorsements

8.10 Latest version

4,670 Unique D/Ls

7,798 Total D/Ls

58,227 Total Views

Uploaded by Vexurius

Description

Last updated at 14:45, 24 Jan 2014 Uploaded at 8:20, 19 Jan 2014

MeltyMap'sMathMod features:
- Minimalistic, Futuristic and Effective design
- auto-configurable DAR system for Strategic mode
- dynamic speed threshold circle with loading indicator
- dynamic speed threshold circle for arcade and sniper mode
- dynamic speed threshold circles for strategic mode, with size dependable of map scale and current zoom
- old server side cross-hairs
- accurate damage indicator with 15s timer countdown
- displaying current zoom level in sniper mode
- color coded target reloading time display
- target chance to spot player in percentage and color coded distance display
- target armor in current aim
- player tank gun penetration in correct distance
- target armor arc and penetration possibility

MeltyMap's Protractor Mod features:
- Minimap enhancement
- Minimap zoom
- 445m spotting circle on MiniMap, with configurable size
- Maximum distance of drawing view box
- Gun Arc Critical Angle rulers
- Gun Constrains lines for MiniMap
- Precise vector strategic cursor for MiniMap
- Gun Direction lines for MiniMap
- Orange alert when battle timer reaches given time amount
- Effective armor calculation for all vehicles
- In-Game real-time clock
- Battle Timer position configurable
- Zoom Mod
- Multi Stage Zoom Mod
- No Scroll with defzoom lock Mod

Installation:
with NMM:
Download the Main File and activate.

manually:
Copy res_modsfolder from archive, paste it to Ur's gamefolder.
Overwrite existing files.

To configure,
Use text editor with UTF8 coding like. Notepad, Notepad++, AkelPad
Edit folowing files:

- MathMod:
MeltyMapModSetting.xml file in Ur's gameres_mods.8.8guiscaleform folder.

- ProtractorMod:
MeltyMapProtractorSetting.xml file in Ur's gameres_mods.8.8guiscaleform folder.

- Zoom Mod:
avatar_input_handler.xml file in Ur's gameres_mods.8.8gui folder.

- Zoom X:
zoomX.xml file in Ur's gameres_mods.8.8gui folder.

- No scroll with defzoom lock:
noscroll.xml file in Ur's gameres_mods.8.8gui folder.

- ServerAim with ScopeShadow remove:
ServerCross.xmlfile in Ur's gameres_mods.8.8gui folder.

Project Manager / Author: MeltyMap
Authors: garnet_auxo, RazNaRok, Koshnaranek, _Kriegstreiber_, Havenard

Attention.
In order to display Effective armor calculation Vehicles have to be programmed in VehicleData section of MeltyMap's Protractor Mod
configuration file, "name" must have same vehicle name as the tank icon name.
Refer to included Vehicle_Names.txt file or comments in bellow of config file.

Attention 2.
Works correct only with *.pyc files included with mod.
Do not overwrite those files with another ones from other mods.