The Witcher 3
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Elenear

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Elenear

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About this mod

This mod changes how food and drink work to semi-realistic way. Food and drinks will last longer now, but the HP regeneration was reduced. Now the food and drink will heal you slowly over longer period of time, which is supposed to simulate the satiation and hydration. Both duration and healing rate is randomised to simulate various quality of food

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Changelogs
THIS MOD IS NOW OBSOLETE
HERE'S THE NEW VERSION FOR 1.32


Immersive Food and Gear Improvements
 
----------------------------------------------------

:: More Realistic Food and Drink ::
 
CHANGELOG:

1.3
  • Update to 1.22 game version

1.2
  • Removed the script thus ensuring compatibility with 1.10. The script was redundant anyway.

1.1
  • Reduced HP regeneration rates
  • Max total regeneration can now only be 11 HP/s (5 HP/s max food + 6 HP/s max drink)
  • New GILL Patch released
1.0
  • Initial release



DESCRPTION

This mod changes how food and drink items work to a semi-realistic way. Now the food and drink will heal you slowly over long period of time, which is supposed to simulate satiation and hydration. Both duration and healing rate are randomised to simulate various quality of food within it's in game tier.

Additionally the  inventory menu tooltip for food and drink items was removed so that you won't know how long the regeneration effects exactly last until you eat and drink. This is to increase realism - Geralt doesn't know exactly how soon he will be hungry/thirsty after eating and drinking.

 
The duration of food effect:
  • Level 1 food is assumed low quality and will sate/hydrate you for 1 - 3 in game hours.
  • Level 2 food is assumed medium quality food and it will sate/hydrate you for 3 - 5 in game hours.
  • Level 3 food is assumed best quality and it lasts 5 - 7 in game hours.
  
  
The duration of drinks, respectively:
  • Level 1:   1 - 2 in game hours
  • Level 2:   2 - 3 in game hours
  • Level 3:   3 - 4 in game hours

 
 
The below table illustrates the exact values for duration (real time seconds = in game hours) and HP regeneration (>> range of points/second) during exploration and combat (both the same).

Food

Level 1
  240 - 720 s     = 1 - 3 h  >>  1 - 3  HP/s

Level 2
  720 - 1200 s  3 - 5 h  >>  2 - 4  HP/s

Level 3
  1200 - 1680 s = 5 - 7 h  >>  3- 5  HP/s
 
 
Drinks

Level 1
  240 - 480 s   1 - 2 h  >>  2 - 4  HP/s

Level 2
  480 - 720 s   = 2 - 3 h  >>  3 - 5  HP/s

Level 3
  720 - 1200 s = 3 - 4 h  >>  4 - 6  HP/s
 
 
 
INSTALLATION:

NMM INSTALLATION

1. Click Download With Manager button
2. Activate the mod in NMM

MANUAL INSTALLATION:

1. Download the mod
2. Unpack the archive into your /Witcher 3/Mods folder



COMPATIBILITY AND TROUBLESHOOTING:

Compatibility patch is provided for Gear Improvements Last Longer. You need to have both mods installed and the patch as well.

More Realistic Food And Drinks introduces changes to the following files:


  • \gameplay\abilities\effects.xml
  • \gameplay\abilities_plus\effects.xml
  • \scripts\game\gui\menus\inventoryMenu.ws

If you have installed any other mods change the same files, the game will use only 1 mod - whichever has the highest priority (i.e. was loaded up last into the game). If after installing this mod one of your mods stops working or if this mod doesn't work, follow this procedure:


  • Navigate to your \My Documents\The Witcher 3 folder
  • Create a new text file
  • Name it "mods.settings" and remove the .txt extension
  • Edit the file and  input these 3 lines:


[modMRFAD1_1]
Enabled=1
Priority=0


Now save the mods.settings file, run the game and check if my mod now works.

YES - you have another mod installed that modifies the same files as my mod. I may be able to make a patch - contact me!
NO - something is wrong, I probably won't have an idea...
 
 
 
Feedback: is most welcomed! If you have any comments or suggestion feel free to post them!
Inspiration:  Slower Food Regeneration by John_Edward
Credits:  SkacikPL for providing me with a tooltip disabling script code.
 
 
 
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