The Witcher 3

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sajeta

Uploaded by

sajeta

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About this mod

This mod increases chance for activating finishers, dismemberments and cinematic finishers.
For 1.31 game version.

Permissions and credits
--------------6.10.2017.----------------------
BIG UPDATE: version 2.0 is out.

I finally figured out why some people reported that mod doesn't work.
For some reason most of the human enemies in HoS (don't know about BaW enemies) have "disable finishers" "ability", which prevents game from executing finishers on them.
I removed "disable finishers" check, so now this mod will work properly on HoS.

I sorted out few other bugs.

Mod now uses different formula to calculate finisher and dismemberment chance. It now depends on player and victim level, and player health.

--------------16.7.2017.----------------------
On request:
Added version that disables finishers.

--------------25.6.2017.----------------------
On request:
Added version that increases only dismemberment chance.
Added 100% chance of all three variations of the mod.
USE ONLY ONE VERSION OF THE MOD.

Version 1.2 is out.
Changed algorithm so that finisher and dismemberment chance is increased when enemies are higher level than player.
It's still lover than chances when players level is higher higher than level of enemies.

--------------EDIT: 20.6.2017.--------------
Added second version which increases dismemberment chance in addition to increasing finisher chance.

--------------DESCRIPTION-----------------
This mod increases chance for activating finishers on kills and makes sure that cinematic finisher is activated every time the last enemy is killed.
For game version 1.31

Just an FYI, finishers always have priority over dismemberments, that's how game works. In practice that means if all conditions are met for dismember and finisher game will always execute finisher.

--------------MOTIVATION------------------
You may wonder, how is this mod different than other similar mods and why I created it.
There is "Finish them all" mod which just adds "force finisher" tag to all enemies to force game to trigger finishers. That, in my opinion, could be done better.
There is also XT Finishers mod, which is great, but it doesn't work properly with Bloody counter mutation, there is animation bug when used with bloody counter mutation. XT Finishers is also too complex for my needs/taste and includes a lot od options which I don't use.
So I decided to figure out finisher chances on my own.
Once I figured it out and made this for myself I decided to upload it.

-------------INSTALLATION-----------------
As usual copy "modIncreasedFinisherChance" folder to your mods folder.
If you're using other mods check for conflicts with Script merger.
You should always check for conflicts when installing new mods that modify scripts, if you're using multiple mods.

------------UNINSTALLATION--------------

Delete "modIncreasedFinisherChance" folder.


------------MISC AND PERMISSIONS------------
Have fun and if you like this mod please endorse it.

Feel free to use and/or modify this mod however you like.