The Witcher 3
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Kanng

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KanngKing

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About this mod

Works for patch 1.31. Increases the distance that combat initiates so you don't end up getting shot by arrows you should've been able to dodge or monsters (e.g., water hags) getting a free hit in because Geralt is busy spazzing out.

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Works for patch 1.31. Increases the distance that combat initiates so you don't end up getting shot by arrows you should've been able to dodge or monsters (e.g., water hags) getting a free hit in because Geralt is busy spazzing out. 

Edits made to the scripts are preceded by comments using '//' (and are thus easily found using search function). Feel free to adjust the distances to your liking.

Default for the mod is double the combat initiation radius.

No conflicts should occur with any other mod (as I have yet to find another mod that fixes this issue). Use Script Merger as it does utilize commonly used scripts. There should be no issue merging.