Aiming bombs now gives you direct control over bomb trajectory.
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In the vanilla game, aiming bombs raycasts through the crosshair to find the impact point and then computes an appropriate trajectory to hit that spot. This means tiny adjustments in aim can result in dramatically different trajectories. If you try to aim at an enemy and the raycast hits the ground behind them, you're going to throw it way over their head.
In this mod, aiming directly controls the bomb's launch direction, and calculates a trajectory using a constant gravity and launch speed. Raycasting is then used to find the impact point, and the petard indicators are re-enabled so you can see where the bomb is expected to hit.
Bomb trajectories not from aimed throws are unchanged.