The Witcher 3
0 of 0

File information

Last updated

Original upload

Created by

WansInALayfTaym

Uploaded by

WansInALayfTaym

Virus scan

Safe to use

About this mod

Buffed mutaions including an optional tweaked Yrden and tweaked Multiple Mutations .

Requirements
Permissions and credits
Mirrors
This mod was born because of my dislike towards Euphoria and Second Life. Now, the other mutations deserve some attention.

Works with latest patch. Not tested with GOTY 1.31

* Conductors of Magic buff changed from 50% to 75%
  Note: Complements my optional file modYrden as well as vanilla Firestream.
  Note: Vanilla code allows use of Firestream even though stamina is not full. The same with Alt Axii (however have enough stamina required!)
  Works just as well with rotation enchantment equipped.
Spoiler:  
Show
* Piercing Cold chance changed from 25% to 35%
  Note: This skill is deadly on levels below 40, 40 and 40 above. However, on level 70+, it gets weak, while other mutations are consistent or gets stronger.
Spoiler:  
Show
* Adrenaline Rush buff changed from 30% to 75%, debuff to 25% with max cap of 75%.
  Buff duration changed from 30 to 20. Debuff duration changed from 30 to 20.
  Adrenaline Rush tweaked. Skill now loops from buff to debuff, then buff again.
  USE with yrden, Gryphon Grandmaster full set, and Blizzard. All complement Adrenaline Rush duration. GET OUT of yrden circle when debuff triggers.
Spoiler:  
Show
* Bloodbath tweaked. No more reset. 
  Bloodbath damage increased by increments of 15% per blow. Max damage cap is 750%.
  EXPLOIT with Invigoration Enchantment. Use with Tesham Mutna, Succubus, Ekimmara, Gourmet, S.Swallow, 80+Food, and Water Hag. Try it!
  EXPLOIT with Whirl and Severance Enchantment.
  RECOMMENDED for use to players with weak sign intensity and/or weak weapon.
Spoiler:  
Show
* Counter damage bonus changed from 25% to 75%
  Counter finisher changed from HP<25% to  HP<35%

* Cat Eyes changed from base damage 150 to 300

* Metamorphosis duration changed from 2 minutes down to 45 seconds.
  Metamorphosis decoctions changed from 3 to 4

* Toxic Blood buffed
- Super effective against Garkains and Bruxaes
- Recommended with Mutated Skin(possible thru optional file), Heavy Armor and Black Blood
- Set-off the bleed effect of vampires and other monsters by using quen.
- Only get hit for the purpose of triggering toxic blood.

* Mutated skin buffed from 45% decreased damage to now 69%

* Magic Sensibilities buffed.

Others:
* Gryphon Grandmaster bonus is buffed. Larger Yrden radius.
* Reginald's Genitals effect duration is increased
* Heavy artillery increased from 200% to 500%. Total stack of each damage-inflicting bombs reduced by 63%
* Gourmet duration decreased to 20 seconds.
* Tesham Mutna lifesteal increased to 3%. 
* Unlocks all mutation skill slots earlier than vanilla

* Extra file with Yrden tweak
- Magic Trap no longer flinches but works similar to Supercharged Glyphs. The upside is that it can drain hp from far away.
- Magic trap deals weak damage-50. Fortunately, is quite deadly with tweaked Conductors of Magic but until then, it serves as utility.
- Vanilla code requires no obstruction between magic trap and target in order for the former to shoot the latter.
- Can summon two Magic Traps with unlimited charges but with limited duration. Pump sign intensity for longer durations.
- Changed shooting delay from 2 seconds to 1.5 seconds
- Supercharged glyphs deals consistent or more or less 250 damage. Tested in New Game and further increasing this will break the game.
- Slow duration increased from 45% to 60%. Pump sign intensity to achieve max slow. Impossible to reach 60% unless Adrenaline Rush is equipped.
 Either that or get sign intensity to 500+.
- There is some sound bug that occurs from time to time when Magic Trap shoots. When this happens, attack with swords or xbows.
- Xbow attacks causes knockdown (incidental consequence of modding)

* Separate File with modified SortX's mod (with permission from him). To be fair to his DL statistics, please refer to his mod: ...witcher3/mods/1588/?
* INSTRUCTIONS: Download his latest uploaded mod, find playerabilitymanager.ws, delete it and replace it with MY modified playerabilitymanager.ws. then place his mod on mods folder.
- Limited Equip-able mutations down to 2 3.
- Disabled euphoria and second life.
- Introduced restrictions to equipping mutations. Can equip two mutations only if the first equipped mutation is from the first tier.
* NEW* Can equip three mutations only in the following pre-determined but reasonable orders:
(1) Magic Sensibilities -> Piercing Cold -> Adrenaline Rush //the Human Killer. Humans spell resistance don't scale with higher level.
(2) Magic Sensibilities -> Conductors of Magic -> Adrenaline Rush //very large damage numbers only if mobs are large in number.
(3) Deadly Counter -> Bloodbath ->  Cat Eyes //Currently not working. Bloodbath is too OP by itself. Best used against Detlaff.
(4) Toxic Blood -> Mutated Skin -> Metamorphosis //With GM Griffin and Sign build, surprisingly, makes Geralt unkillable...sort of.

For conflicts, merge with Script Merger.


HOLLER AND ENDORSE IF YOU LIKE MY MOD. :D