State of Decay
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Adeno

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About this mod

This mod aims to recreate the world of the undead as envisioned by the father of zombie movies, George Romero. The Romero zombies are the classic slow shambling zombies who only want to eat your flesh. They are very persistent and the only way to kill them is by destroying the brain or causing severe damage to the head. The living dead series by Ge

Permissions and credits
Game: State of Decay
Mod: George Romero Mod
Version: Test 17
Tested On: State of Decay Official Release and Breakdown DLC
By: Adeno
Date: Dec. 7, 2013
Original Thread: http://forums.undeadlabs.com/index.php?threads/george-romero-mod-experiment.33990/

Fixes:
- Garden facility now grows crops properly.
- Breakdown's "Hunting" missions that have no targets have been replaced with other missions.

New:
- More Enclaves for Breakdown.
- Extra ammo and weapons for Breakdown's random enclaves lockers.
- People in Breakdown will try to trade supplies with you more often.
- Optional Less Mission Zombies for Breakdown to prevent most "pop-in" mission zombies from appearing.

Latest Optional Features:
- Three Zombie Types: Classic Romero Zombies, Modern Fast Zombies, and Default Zombies.
- Hell Mode: Classic, Modern, and Normal versions.
- Dread Mode: Classic, Modern, and Normal versions.
- Easy Dread Mode: Classic, Modern, and Normal versions.
- Zombie Population: More Zombies and Less Zombies.
- Even More/Less Zombies and Even More Zombies Lite, Medium, Extreme versions.
- Enable/Disable Vehicle Damage: Slow, Fast, Default Zombie versions.
- Weak Vehicle: Slow, Fast, Default Zombie versions.
- Fatal Attacks: With or without Loud Firearms.
- Loud Firearms.
- Deadlight.
- More Outposts.
- Fulci Vision: No more red tint covering the screen during violent deaths!
- Durable Free All Weapons: Items don't cost influence anymore and they are more durable!
- Durable Free Melee Weapons: Only melee weapons don't cost influence anymore and they are more durable!
- Free Fast Service: Services you order via radio or at the base and facilities are free and fast!
- Easy Skills: Max up your skills by just doing it once!
- More Rewards: Side missions will give you more influence and morale!
- More Enclaves: With or without Extra Ammo and weapons
- Disable/Enable Special Zombies: No special zombies except for Screamer in infestations.
- Fatal Attacks Extreme: Immediate death, almost no chance to get out of critical condition.
- Black Fever: Get to near death state and you'll suffer from Black Fever.
- Sick World: Every living person has Black Fever right from the start.
- Rambo: Items have no weight, even small bags can carry up to 10 items, and maximum ammo per type has been increased to 255.
- Less Mission Zombies: Almost no mission zombies.