Star Wars: Empire at War

Top 30 Files in past two weeks:

  • Interface of War

    Interface of War

    Last Update: 31 Mar 2016
    Author: Supreme
    Uploader: BetrayalSeeker

    Overhaul of the interface, including Thrawn's Revenge.

    • 443KB
    • 136
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    1

    Interface of War

    Last Update: 31 Mar 2016

    Overhaul of the interface, including Thrawn's Revenge.

  • Return of the Clones (FoC)

    Return of the Clones (FoC)

    Last Update: 03 Jun 2020
    Author: Darth Windu

    A mod that adds a fourth faction to the base game - the resurgent Galactic Republic, along with associated changes to the other three factions.

    • 541.3MB
    • 433
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    2

    Return of the Clones (FoC)

    Last Update: 03 Jun 2020

    A mod that adds a fourth faction to the base game - the resurgent Galactic Republic, along with associated changes to the other three factions.

  • StarlightENB with SweetFX 2.0 - AotR

    StarlightENB with SweetFX 2.0 - AotR

    Last Update: 07 Jan 2016
    Author: SweetFX_Boris Vorontsov_Mhesser
    Uploader: Mhesser

    Little graphical improvement for Awakening of the Rebellion / Forces of Corruption

    • 50.2MB
    • 14
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    3

    StarlightENB with SweetFX 2.0 - AotR

    Last Update: 07 Jan 2016
    Author: Mhesser

    Little graphical improvement for Awakening of the Rebellion / Forces of Corruption

  • KotOR Mod (0.9)

    KotOR Mod (0.9)

    Last Update: 20 Apr 2016
    Author: Evil33
    Uploader: Player195583

    Evil33 brings us a well compiled Knights of the Old Republic era mod aptly named KotOR Mod. It draws from a variety of free-release sources to bring us a nicely blended mod. It currently replaces the three standard Forces of Corruption factions with the Old Republic, the Sith Empire and the Mandalorian clans. For all of the mod players out there seeking to appease their love of the Old Republic era, be sure to give this mod a download. The story: When Revan arrived at the Starforge, Canderous disappeared. Carth followed Revan to rescue Bastila. They fought their way to the command center of the station where they found her. After that Revan headed to Malak's room and while they were duelling a third fleet dropped out of the hyperspace. Canderous had, behind Revan's back, reformed the Mandalorian Clans and lead them into the battle of the Starforge. In this moment Revan opened his mind to the dark side to fear all his enemies out there in space. Bastila and Carth felt the quake in the force and decided to flee form the station as long as they were able to. they reached the Republic forces and together with Admiral Dodonna and Master Vandar they decided that their fleet can't fight against two enemies at the same time. So they jumped with the rest of the Republic fleet to hyperspace. When Canderous realized that the Republic retreat and that his troops would not have any chance against the Starforge and its infinite army, he told his fleet to prepare the hyperjump but then the hole power of the dark side irrupted the Mandalorians. The Neo-Crusaders were rolling on the floor crying and only these with enormous willpower were able to resist the madness attacking their minds. When most of his mates were dead Canderous realized that Revan had nearly killed his whole army. Revan's rage cooled down and around the Starforge dozens of ships floating around with no one being alive on board. Canderous and a few close mates managed to escape and swore to erase the Sith Empire for that Revan has done. But for getting strong enough to destroy the Sith they first had to get the necessary ressources and there was only one faction which had enough to be a rewarding target: The Republic

    • 78.7MB
    • 83
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    4

    KotOR Mod (0.9)

    Last Update: 20 Apr 2016
    Author: Player195583

    Evil33 brings us a well compiled Knights of the Old Republic era mod aptly named KotOR Mod. It draws from a variety of free-release sources to bring us a nicely blended mod. It currently replaces the three standard Forces of Corruption factions with the Old Republic, the Sith Empire and the Mandalorian clans. For all of the mod players out there seeking to appease their love of the Old Republic era, be sure to give this mod a download. The story: When Revan arrived at the Starforge, Canderous disappeared. Carth followed Revan to rescue Bastila. They fought their way to the command center of the station where they found her. After that Revan headed to Malak's room and while they were duelling a third fleet dropped out of the hyperspace. Canderous had, behind Revan's back, reformed the Mandalorian Clans and lead them into the battle of the Starforge. In this moment Revan opened his mind to the dark side to fear all his enemies out there in space. Bastila and Carth felt the quake in the force and decided to flee form the station as long as they were able to. they reached the Republic forces and together with Admiral Dodonna and Master Vandar they decided that their fleet can't fight against two enemies at the same time. So they jumped with the rest of the Republic fleet to hyperspace. When Canderous realized that the Republic retreat and that his troops would not have any chance against the Starforge and its infinite army, he told his fleet to prepare the hyperjump but then the hole power of the dark side irrupted the Mandalorians. The Neo-Crusaders were rolling on the floor crying and only these with enormous willpower were able to resist the madness attacking their minds. When most of his mates were dead Canderous realized that Revan had nearly killed his whole army. Revan's rage cooled down and around the Starforge dozens of ships floating around with no one being alive on board. Canderous and a few close mates managed to escape and swore to erase the Sith Empire for that Revan has done. But for getting strong enough to destroy the Sith they first had to get the necessary ressources and there was only one faction which had enough to be a rewarding target: The Republic

  • KotOR mod patch (0.95)

    KotOR mod patch (0.95)

    Last Update: 20 Apr 2016
    Author: Evil33
    Uploader: Player195583

    This update packs quite a punch for less than 6 MB. Although still not perfect, it's getting better with every release/update (as it should). The balancing issues in particular have been addressed nicely. You need the full version 0.9 before you can use this update. You can get it here. This patch for my KotOR mod fixes several bug and rebalances the space mode. It also brings some new units and changed scalings. Please remember, this is a patch so you need the 0.9 full version to play it. the_stag

    • 5.7MB
    • 38
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    5

    KotOR mod patch (0.95)

    Last Update: 20 Apr 2016
    Author: Player195583

    This update packs quite a punch for less than 6 MB. Although still not perfect, it's getting better with every release/update (as it should). The balancing issues in particular have been addressed nicely. You need the full version 0.9 before you can use this update. You can get it here. This patch for my KotOR mod fixes several bug and rebalances the space mode. It also brings some new units and changed scalings. Please remember, this is a patch so you need the 0.9 full version to play it. the_stag

  • Planet Placement Tool (1.0)

    Planet Placement Tool (1.0)

    Last Update: 20 Apr 2016
    Author: _237th_SC_Com_Bly
    Uploader: 237thSCComBly

    Frequent mapper, _237th_SC_Com_Bly, has given all of us a tool for making our own Galactic Conquest planets. This rar file contains an image of the galaxy with a grid over it in order to help you all plot the coordinates of your own planets. If you're looking to make some new planets for the Galactic Conquest mod and are not sure exactly where to put them, then this will be a very helpful tool. This can be used to easy place a planet at the place you want it. This requirs word to use. Open the Word doc and see how easy it is to use. Cรƒยถordenates may have a diviate of 2.

    • 474KB
    • 12
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    6

    Planet Placement Tool (1.0)

    Last Update: 20 Apr 2016

    Frequent mapper, _237th_SC_Com_Bly, has given all of us a tool for making our own Galactic Conquest planets. This rar file contains an image of the galaxy with a grid over it in order to help you all plot the coordinates of your own planets. If you're looking to make some new planets for the Galactic Conquest mod and are not sure exactly where to put them, then this will be a very helpful tool. This can be used to easy place a planet at the place you want it. This requirs word to use. Open the Word doc and see how easy it is to use. Cรƒยถordenates may have a diviate of 2.

  • Alx438 FoC Map Pack (1.0)

    Alx438 FoC Map Pack (1.0)

    Last Update: 12 Jul 2019
    Author: alx438
    Uploader: alx438

    Alx438 FoC Map Pack is a map pack for Forces of Corruption by Alx438. This map pack contains a great deal of Alx's old maps that he submitted, but also has two new space maps that he made recently. Some of these older maps are Naboo Sunset, Return to Mustafar, and his Earth series. The new maps in this map pack are Corellian Blockade and Mustafar Control. These new maps pit the different teams over movie themed locales, especially so with Mustafar. If you've enjoyed his older maps, you should definitely download this pack.

    • 2.3MB
    • 2
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    7

    Alx438 FoC Map Pack (1.0)

    Last Update: 12 Jul 2019
    Author: alx438

    Alx438 FoC Map Pack is a map pack for Forces of Corruption by Alx438. This map pack contains a great deal of Alx's old maps that he submitted, but also has two new space maps that he made recently. Some of these older maps are Naboo Sunset, Return to Mustafar, and his Earth series. The new maps in this map pack are Corellian Blockade and Mustafar Control. These new maps pit the different teams over movie themed locales, especially so with Mustafar. If you've enjoyed his older maps, you should definitely download this pack.

  • New Galaxy Mod  (3.0)

    New Galaxy Mod (3.0)

    Last Update: 20 Apr 2016
    Author: _237th_SC_Com_Bly
    Uploader: 237thSCComBly

    If you've enjoyed the previous releases of this, then here's a nice new version that makes a few big changes including bringing back the Original EaW campaign into GC mode. There are several other changes mentioned in the changelog. Has this for a while so hy not releashe. This mod removes corruption, places palnets on their correct position and adds the EAW camapigns, adds new maps, improves AI, adds new GC's and readds the costum Gc missions. the_stag

    • 92.8MB
    • 34
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    8

    New Galaxy Mod (3.0)

    Last Update: 20 Apr 2016

    If you've enjoyed the previous releases of this, then here's a nice new version that makes a few big changes including bringing back the Original EaW campaign into GC mode. There are several other changes mentioned in the changelog. Has this for a while so hy not releashe. This mod removes corruption, places palnets on their correct position and adds the EAW camapigns, adds new maps, improves AI, adds new GC's and readds the costum Gc missions. the_stag

  • Rebel Pelta Command-Carrier Frigate

    Rebel Pelta Command-Carrier Frigate

    Last Update: 01 Aug 2016
    Author: Sly442
    Uploader: Sly442

    This is a modified version of Warb Null's Pelta Frigate to match the Pelta Frigate used by the Rebellion (Phoenix Home). It is complete with damage particles and death clone though there is no XML.

    • 5.1MB
    • 12
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    9

    Rebel Pelta Command-Carrier Frigate

    Last Update: 01 Aug 2016
    Author: Sly442

    This is a modified version of Warb Null's Pelta Frigate to match the Pelta Frigate used by the Rebellion (Phoenix Home). It is complete with damage particles and death clone though there is no XML.

  • Planet Placement Tool

    Planet Placement Tool

    Last Update: 29 Jun 2017
    Author: thereallgr
    Uploader: thereallgr

    The planet placement tool is a tool originally created for the development process of Yuuzhan Vong at War. It allows you to quickly change the planet layout on the galaxy map, and re-size the galaxy map as a whole.

    • 251KB
    • 9
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    10

    Planet Placement Tool

    Last Update: 29 Jun 2017
    Author: thereallgr

    The planet placement tool is a tool originally created for the development process of Yuuzhan Vong at War. It allows you to quickly change the planet layout on the galaxy map, and re-size the galaxy map as a whole.

  • Star Wars Sci-Fi at War Silver Edition

    Star Wars Sci-Fi at War Silver Edition

    Last Update: 29 Jul 2017
    Author: Goldkilla
    Uploader: Goldkilla

    Star Wars Sci-Fi at War, a mod I already worked on back in 2010, but more privately. 2014 I went to Moddb.com and uploaded it there and today(29.07.2017) I upload it here in on the Nexus.

    • 559.4MB
    • 20
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    11

    Star Wars Sci-Fi at War Silver Edition

    Last Update: 29 Jul 2017
    Author: Goldkilla

    Star Wars Sci-Fi at War, a mod I already worked on back in 2010, but more privately. 2014 I went to Moddb.com and uploaded it there and today(29.07.2017) I upload it here in on the Nexus.

  • Reborn From Ashes

    Reborn From Ashes

    Last Update: 29 Jun 2018
    Author: trigger_1154
    Uploader: trigger1154

    One planet start map for vanilla FoC.

    • 5.4MB
    • 29
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    12

    Reborn From Ashes

    Last Update: 29 Jun 2018
    Author: trigger1154

    One planet start map for vanilla FoC.

  • Empire at War Build Tool

    Empire at War Build Tool

    Last Update: 27 Feb 2019
    Author: thereallgr
    Uploader: thereallgr

    The EaW build tool allows for automated building of mod binary files and cooking of mods into *.meg files. Packaging mods allows to get rid of overhead and fragmentation issues when loading game data into memory, and allows for AI files to be read properly by the game.

    • 288KB
    • 9
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    13

    Empire at War Build Tool

    Last Update: 27 Feb 2019
    Author: thereallgr

    The EaW build tool allows for automated building of mod binary files and cooking of mods into *.meg files. Packaging mods allows to get rid of overhead and fragmentation issues when loading game data into memory, and allows for AI files to be read properly by the game.

  • Rebalancing

    Rebalancing

    Last Update: 13 Feb 2019
    Author: Twilight_Lord or Game Modding

    what I did: I added hangars for rebel ships; they were not, I added fighters to them, reduced the prices for the buy, now capital ships need to be supplied 1, simple ships do not need supplies.Added starting ships, removed the restriction on heroes.

    • 1.2MB
    • 33
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    14

    Rebalancing

    Last Update: 13 Feb 2019

    what I did: I added hangars for rebel ships; they were not, I added fighters to them, reduced the prices for the buy, now capital ships need to be supplied 1, simple ships do not need supplies.Added starting ships, removed the restriction on heroes.

  • Build An Army (1.0)

    Build An Army (1.0)

    Last Update: 20 Apr 2016
    Author: Canderis
    Uploader: Canderis

    Build an Army is a mod for Empire at War (not Forces of Corruption) that removes the population limit in the Galactic Conquest mode. Although it is a simple mod, there has been a recent spike in demand for these simple XML mods for Empire at War. This mod is as good as its word; you can build an incredibly large force ingame and attack the enemy planets. A must have for anybody looking to mass huge armies ingame for some epic battles.

    • 11KB
    • 33
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    15

    Build An Army (1.0)

    Last Update: 20 Apr 2016
    Author: Canderis

    Build an Army is a mod for Empire at War (not Forces of Corruption) that removes the population limit in the Galactic Conquest mode. Although it is a simple mod, there has been a recent spike in demand for these simple XML mods for Empire at War. This mod is as good as its word; you can build an incredibly large force ingame and attack the enemy planets. A must have for anybody looking to mass huge armies ingame for some epic battles.

  • Unofficial Forces of Corruption Patch (UFoCP)

    Unofficial Forces of Corruption Patch (UFoCP)

    Last Update: 17 Aug 2021
    Author: AlyMar1994
    Uploader: AlyMar1994

    A comprehensive bug-fixing mod for Petroglyph's "STAR WARS: Empire at War โ€“ Forces of Corruption" ("FoC") expansion. The goal of the Unofficial Forces of Corruption Patch (also "UFoCP") is to correct as many errors that Petroglyph ignored within FoC as possible, to whatever limit is available within the Alamo engine.

    • 14.7MB
    • 15
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    16

    Unofficial Forces of Corruption Patch (UFoCP)

    Last Update: 17 Aug 2021
    Author: AlyMar1994

    A comprehensive bug-fixing mod for Petroglyph's "STAR WARS: Empire at War โ€“ Forces of Corruption" ("FoC") expansion. The goal of the Unofficial Forces of Corruption Patch (also "UFoCP") is to correct as many errors that Petroglyph ignored within FoC as possible, to whatever limit is available within the Alamo engine.

  • Empire at War Text Editor

    Empire at War Text Editor

    Last Update: 08 Feb 2021
    Author: thereallgr
    Uploader: thereallgr

    The Empire at War Text Editor is built for multi language projects and the work in distributed teams.It supports the import and export from and to Petroglyph's *.dat files as well as a xml data structure that can be handled by any version control.

    • 3.8MB
    • 6
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    Empire at War Text Editor

    Last Update: 08 Feb 2021
    Author: thereallgr

    The Empire at War Text Editor is built for multi language projects and the work in distributed teams.It supports the import and export from and to Petroglyph's *.dat files as well as a xml data structure that can be handled by any version control.

  • Bly's mappack (1.0)

    Bly's mappack (1.0)

    Last Update: 20 Apr 2016
    Author: _237th_SC_Com_Bly
    Uploader: 237thSCComBly

    237th_SC_Com_Bly brings us a map pack with 6 of his maps in. 4 of them you have seen before, but there are 2 new ones. The map pack contains: Forest Fight Forest Fight 2 Forest Fight 3 - New! Capitol City Capitol City Capitol City - New! The maps included are nice, and can provide for some good gameplay. If you are a fan of Bly's maps, then this is for you. If you are just looking for some nice maps to play, then this should be worth the download, as not only will it save you the time of downloading each map separately, but you get 2 new maps. THX1138

    • 2.6MB
    • 1
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    18

    Bly's mappack (1.0)

    Last Update: 20 Apr 2016

    237th_SC_Com_Bly brings us a map pack with 6 of his maps in. 4 of them you have seen before, but there are 2 new ones. The map pack contains: Forest Fight Forest Fight 2 Forest Fight 3 - New! Capitol City Capitol City Capitol City - New! The maps included are nice, and can provide for some good gameplay. If you are a fan of Bly's maps, then this is for you. If you are just looking for some nice maps to play, then this should be worth the download, as not only will it save you the time of downloading each map separately, but you get 2 new maps. THX1138

  • Bly's Realistic Space Changes (BRSC) (1.0)

    Bly's Realistic Space Changes (BRSC) (1.0)

    Last Update: 20 Apr 2016
    Author: _237th_SC_Com_Bly
    Uploader: 237thSCComBly

    Pretty much a continuation of Bly's realistic space mod. I kinda like it, personally. Try it out, and give CONSTRUCTIVE feedback.

    • 40.5MB
    • 9
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    19

    Bly's Realistic Space Changes (BRSC) (1.0)

    Last Update: 20 Apr 2016

    Pretty much a continuation of Bly's realistic space mod. I kinda like it, personally. Try it out, and give CONSTRUCTIVE feedback.

  • Models with extra Bones (1.0)

    Models with extra Bones (1.0)

    Last Update: 20 Apr 2016
    Author: _237th_SC_Com_Bly
    Uploader: 237thSCComBly

    More bones for more hardpoints is always a good thing. So you know you want this.

    • 1.0MB
    • 5
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    20

    Models with extra Bones (1.0)

    Last Update: 20 Apr 2016

    More bones for more hardpoints is always a good thing. So you know you want this.

  • Models with extra Bones (2.0)

    Models with extra Bones (2.0)

    Last Update: 20 Apr 2016
    Author: _237th_SC_Com_Bly
    Uploader: 237thSCComBly

    In addition to what looks like more bones added to the Tartan and the Nebulon B, now we've got two new additions to the party. Looks like fun. the_stag

    • 1022KB
    • 3
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    21

    Models with extra Bones (2.0)

    Last Update: 20 Apr 2016

    In addition to what looks like more bones added to the Tartan and the Nebulon B, now we've got two new additions to the party. Looks like fun. the_stag

  • Kotor mod (0.5)

    Kotor mod (0.5)

    Last Update: 20 Apr 2016
    Author: Evil33
    Uploader: Player195583

    Who doesn't like the KotOR era? That's right, everyone likes it. Although this isn't the first mod to incorporate KotOR era units, I think it's the first to be specifically limited to that time frame. It's a ways from being a complete mod, but the beginnings seen here may be what the community desires. Bonus: Star Forge included. the_stag

    • 78.7MB
    • 16
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    22

    Kotor mod (0.5)

    Last Update: 20 Apr 2016
    Author: Player195583

    Who doesn't like the KotOR era? That's right, everyone likes it. Although this isn't the first mod to incorporate KotOR era units, I think it's the first to be specifically limited to that time frame. It's a ways from being a complete mod, but the beginnings seen here may be what the community desires. Bonus: Star Forge included. the_stag

  • The Ugly Collection (0.5)

    The Ugly Collection (0.5)

    Last Update: 20 Apr 2016
    Author: _237th_SC_Com_Bly
    Uploader: 237thSCComBly

    Weee. More ugly fighters. TIE wing, more like die wing! But these are much more representative of what pirates have. Enjoy. the_stag

    • 885KB
    • 5
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    23

    The Ugly Collection (0.5)

    Last Update: 20 Apr 2016

    Weee. More ugly fighters. TIE wing, more like die wing! But these are much more representative of what pirates have. Enjoy. the_stag

  • Eclipse Inside (1.1)

    Eclipse Inside (1.1)

    Last Update: 20 Apr 2016
    Author: _237th_SC_Com_Bly
    Uploader: 237thSCComBly

    Eclipse Inside is a ground skirmish map for Forces of Corruption by _237th_SC_Com_Bly. The premise of Eclipse Inside is a situation where the Zann Consortium boards the Eclipse while it is under construction. The creator has done a pretty good job at conveying this impression. Unmanned vehicles, indoor props, and other things are used to make sure that the player knows that this map is inside an Imperial war vessel. However, the creator placed some units to start with, so this might mess up games where people are not the Zann Consortium. If the map appeals to you, however, then you should give it a try.

    • 749KB
    • 1
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    24

    Eclipse Inside (1.1)

    Last Update: 20 Apr 2016

    Eclipse Inside is a ground skirmish map for Forces of Corruption by _237th_SC_Com_Bly. The premise of Eclipse Inside is a situation where the Zann Consortium boards the Eclipse while it is under construction. The creator has done a pretty good job at conveying this impression. Unmanned vehicles, indoor props, and other things are used to make sure that the player knows that this map is inside an Imperial war vessel. However, the creator placed some units to start with, so this might mess up games where people are not the Zann Consortium. If the map appeals to you, however, then you should give it a try.

  • New GC (1.0)

    New GC (1.0)

    Last Update: 20 Apr 2016
    Author: _237th_SC_Com_Bly
    Uploader: 237thSCComBly

    New GC is an aptly named mod for Empire at War (not Forces of Corruption) by _237th_SC_Com_Bly. This is a single XML file that changes the Alderaan GC to an Inner Rim scenario. The scenario is relatively small, but that's not necessarily a bad thing. Small GCs mean less lag and easier focus on your planets. This GC scenario is objective based with the Rebels attempting to save a pirate leader and the Empire trying to take out a Rebel hero. If you wanted a change to the Alderaan GC, then download this file and try it out!

    • 17KB
    • 1
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    25

    New GC (1.0)

    Last Update: 20 Apr 2016

    New GC is an aptly named mod for Empire at War (not Forces of Corruption) by _237th_SC_Com_Bly. This is a single XML file that changes the Alderaan GC to an Inner Rim scenario. The scenario is relatively small, but that's not necessarily a bad thing. Small GCs mean less lag and easier focus on your planets. This GC scenario is objective based with the Rebels attempting to save a pirate leader and the Empire trying to take out a Rebel hero. If you wanted a change to the Alderaan GC, then download this file and try it out!

  • Abregado Rae (1.0)

    Abregado Rae (1.0)

    Last Update: 20 Apr 2016
    Author: _237th_SC_Com_Bly
    Uploader: 237thSCComBly

    Abregado Rae is a GC to skirmish map conversion for Empire at War by _237th_SC_Com_Bly. This map was not designed for usage with Forces of Corruption. This map is visually appealing because this is Petroglyph's Galactic Conquest map. However, this map contains the same flaws that Bly's Aeten II GC map conversion has. No player starting markers, no structure build pads, and awkward base placement make this map a disappointment in multiple ways. Functionality for this map is flawed, but still there. If you want to play a restricted skirmish game on a GC map, then download this map.

    • 2.6MB
    • 0
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    26

    Abregado Rae (1.0)

    Last Update: 20 Apr 2016

    Abregado Rae is a GC to skirmish map conversion for Empire at War by _237th_SC_Com_Bly. This map was not designed for usage with Forces of Corruption. This map is visually appealing because this is Petroglyph's Galactic Conquest map. However, this map contains the same flaws that Bly's Aeten II GC map conversion has. No player starting markers, no structure build pads, and awkward base placement make this map a disappointment in multiple ways. Functionality for this map is flawed, but still there. If you want to play a restricted skirmish game on a GC map, then download this map.

  • Aeten II (1.0)

    Aeten II (1.0)

    Last Update: 20 Apr 2016
    Author: _237th_SC_Com_Bly
    Uploader: 237thSCComBly

    Aeten II is a ground skirmish map by _237th_SC_Com_Bly for Empire at War (not Forces of Corruption). This map is a conversion of the Aeten II Galactic Conquest map to skirmish mode. First, I recommend that _237th_SC_Com_Bly takes a look at the documentation that came with the Empire at War map editor. These Word documents will prove extremely useful in making maps functional in the future. As you might have guessed from those two sentences, this map conversion was not done properly. It looks nice and has all the structures, but Bly has put the wrong types of buildings on the map. Empire at War skirmish maps need structure build pads to work properly, but the Bly has only put the special structures there. Another problem with this map is that it wasn't meant for skirmish. GC maps were made by Petroglyph to be maps with one main base and areas for attacking forces to land and destroy the base. This makes the placement of the second base somewhat awkward. This map is also missing the player markers, so there are no starting positions or reinforcement spawn areas. But if you just want to see your GC map in skirmish with limited functionality, this map isn't a bad choice for you. With improvement, it would even provide a fun and rewarding gameplay experience.

    • 734KB
    • 0
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    27

    Aeten II (1.0)

    Last Update: 20 Apr 2016

    Aeten II is a ground skirmish map by _237th_SC_Com_Bly for Empire at War (not Forces of Corruption). This map is a conversion of the Aeten II Galactic Conquest map to skirmish mode. First, I recommend that _237th_SC_Com_Bly takes a look at the documentation that came with the Empire at War map editor. These Word documents will prove extremely useful in making maps functional in the future. As you might have guessed from those two sentences, this map conversion was not done properly. It looks nice and has all the structures, but Bly has put the wrong types of buildings on the map. Empire at War skirmish maps need structure build pads to work properly, but the Bly has only put the special structures there. Another problem with this map is that it wasn't meant for skirmish. GC maps were made by Petroglyph to be maps with one main base and areas for attacking forces to land and destroy the base. This makes the placement of the second base somewhat awkward. This map is also missing the player markers, so there are no starting positions or reinforcement spawn areas. But if you just want to see your GC map in skirmish with limited functionality, this map isn't a bad choice for you. With improvement, it would even provide a fun and rewarding gameplay experience.

  • Alderaan (by Bly) (1.0)

    Alderaan (by Bly) (1.0)

    Last Update: 20 Apr 2016
    Author: _237th_SC_Com_Bly
    Uploader: 237thSCComBly

    This is the best news I've heard all week: Hello, i think i am comming back to EAW modding I started with a very small 1vs1 map, not much special about it. If you don't know bly, you should check out some of his maps, skins and other contributions. As for this map, there are no heavy vehicle factories. Which works out very well for the terrain and setting. Each team gets some easy money, and has a one way route to action. The rebels best advantage is to build speeders quickly and assault the imperial base. The imperials need to build anti-air turrets before the rebels are allowed to do this. After that it all boils down to troop and resource management. To the victor the spoils! the_stag

    • 291KB
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    Alderaan (by Bly) (1.0)

    Last Update: 20 Apr 2016

    This is the best news I've heard all week: Hello, i think i am comming back to EAW modding I started with a very small 1vs1 map, not much special about it. If you don't know bly, you should check out some of his maps, skins and other contributions. As for this map, there are no heavy vehicle factories. Which works out very well for the terrain and setting. Each team gets some easy money, and has a one way route to action. The rebels best advantage is to build speeders quickly and assault the imperial base. The imperials need to build anti-air turrets before the rebels are allowed to do this. After that it all boils down to troop and resource management. To the victor the spoils! the_stag

  • Alx438  focv1.1 ap fixes (1.1)

    Alx438 focv1.1 ap fixes (1.1)

    Last Update: 12 Jul 2019
    Author: alx438
    Uploader: alx438

    Hey everyone i have recently got the foc version 1.1 patch and i learned that custom maps needed teams for them to work( unless u go through the trouble of going to reg and switching teams then switching back) so ive updated a few of my maps to have teams unfortunatly that ruins the story to them considering that cons can be there intead of rebs vs emps. This map pack includes 3 maps they are the following: return to mustafar-map is playable up to 8 people online naboo sunset-map is playable up to 8 players the last map is actually new it is my first map for a new series of maps that are to come. The series will be on earth the map in this pack is the first one in space and land is to come in the future. the map is one of my few space maps ive made and is a 3 way battle, however of course u can have just 2 teams. the story of this map is that the empire is trying to expand its reach for other galaxies accross the universe the rebels have learned of the empires plan and is planing to stop them cons also heard the empire by taping into thir com systems and plan to take earth fro themsleves which side will u play? The only pics i have are of the space map cause i lost the other somehow the map is 3 way 6 player map i hope u all will enjoy the new map and the old that have been adjusted

    • 862KB
    • 0
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    Alx438 focv1.1 ap fixes (1.1)

    Last Update: 12 Jul 2019
    Author: alx438

    Hey everyone i have recently got the foc version 1.1 patch and i learned that custom maps needed teams for them to work( unless u go through the trouble of going to reg and switching teams then switching back) so ive updated a few of my maps to have teams unfortunatly that ruins the story to them considering that cons can be there intead of rebs vs emps. This map pack includes 3 maps they are the following: return to mustafar-map is playable up to 8 people online naboo sunset-map is playable up to 8 players the last map is actually new it is my first map for a new series of maps that are to come. The series will be on earth the map in this pack is the first one in space and land is to come in the future. the map is one of my few space maps ive made and is a 3 way battle, however of course u can have just 2 teams. the story of this map is that the empire is trying to expand its reach for other galaxies accross the universe the rebels have learned of the empires plan and is planing to stop them cons also heard the empire by taping into thir com systems and plan to take earth fro themsleves which side will u play? The only pics i have are of the space map cause i lost the other somehow the map is 3 way 6 player map i hope u all will enjoy the new map and the old that have been adjusted

  • Alx438 - Earth Series - Russia (1)

    Alx438 - Earth Series - Russia (1)

    Last Update: 12 Jul 2019
    Author: alx438
    Uploader: alx438

    Hey everyone ny next installment in my earth series is here this time it takes place in Russia during the winter months. The map supports up to 8 players in multi player and allows u to be any fraction on any side of the map. sice the story is simple i wont need to explain th whole thing but basically all the fractions have come to earth to take it for seprate reasons. this map mas 2 landing zones, 1 outpost pad and 6 mineral prossesor pads. I hope you will all enjoy the map and feedback would be greatly appreciated.

    • 427KB
    • 0
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    Alx438 - Earth Series - Russia (1)

    Last Update: 12 Jul 2019
    Author: alx438

    Hey everyone ny next installment in my earth series is here this time it takes place in Russia during the winter months. The map supports up to 8 players in multi player and allows u to be any fraction on any side of the map. sice the story is simple i wont need to explain th whole thing but basically all the fractions have come to earth to take it for seprate reasons. this map mas 2 landing zones, 1 outpost pad and 6 mineral prossesor pads. I hope you will all enjoy the map and feedback would be greatly appreciated.