STAR WARS: EMPIRE AT WAR

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  • Alternative Mod Launcher EN+DE (1.0) for Star Wars: Empire at War

    First, let me preface this by saying that I don't have Windows 7 or have any access to it. So this hasn't been properly tested.

    QUOTE


    I've got Windows 7 64bit and the usual EAW/FOC Petroglyph mod launcher doesn't work. So I wanted to create my own. I'm not a

    programmer. I used batch-files. So the launcher is not as good as the other, but it works and can be modified.

    This isn't the prettiest program for launching mods, but if it works then that's good enough for me. Also, this is only for EAW, not FOC.



    Windows 7 users: leave some comments and feedback for the developer letting him know how you like it and how well it works.





    the_stag

    updated 21:58, 25 May 2016 43 0 171kb GameFrontArchiver

  • Burnstrobe Gas Giants Tutorial (1.0) for Star Wars: Empire at War

    You ever look at your gas giants (Bespin, Yavin, Jupiter, etc.) and say: "For gas giants, they sure don't seem to be emitting much gas". Now, thanks to Nomada_Firefox you don't have to live in a universe without gas. Check out this detailed PDF he created for use with Photoshop CS3. Even if you don't CS3, there are pretty pictures to look at.





    the_stag

    updated 21:58, 25 May 2016 2 0 5,839kb GameFrontArchiver

  • EAW Map Editor for Star Wars: Empire at War

    After much waiting and anticipation, Petroglyph's Empire at War Map Editor is finally available for download.



    QUOTE


    The STAR WARS: EMPIRE AT WAR map editor is now available for download. The editor gives you the ability to create land and space skirmish maps. It also includes a 3D Studio Max plug-in allowing you to bring models into the editor that you've created. Patch 1.04 is required in order to play custom maps created by the editor. Please note that the editor is not supported and is only available in English.


    updated 21:58, 25 May 2016 31 1 5,788kb GameFrontArchiver

  • EAW XML Files for Star Wars: Empire at War

    These are the Empire at War XML files. They are the Basis blocks for Any Mod.



    -Foshjedi2004

    updated 21:58, 25 May 2016 41 1 919kb GameFrontArchiver

  • EAW/ FoC Mod Launcher for Star Wars: Empire at War

    Contained is the EAW/FoC Mod Launcher Program by the Team over at SMG.



    It automatically detects all Mods you have installed in Modpaths.



    Below are images of the Installer in action.

    updated 21:58, 25 May 2016 1,166 25 176kb GameFrontArchiver

  • Empire at War XML Files for Star Wars: Empire at War

    This is the extracted XML from the patch 1.2 version of EAW using MegExtractor expanded. 366 files. It has the file structures remade into folders and files renamed just like the demo format. This makes for easy reading. This does not include the SCRIPT, ART, LUA files. Later for that.



    Edit a file using a text editor, then place into a self made folder called XML with the /GameData/Data directory. It will override the Config.meg data from which these files are packed inside.



    Now we get back to modding.

    updated 21:58, 25 May 2016 37 0 932kb GameFrontArchiver

  • FOC XMLs for Star Wars: Empire at War

    XMLs for FOC With Patch 1.1 Changes already made.

    updated 21:58, 25 May 2016 56 2 1,609kb GameFrontArchiver

  • Forces of Corruption Map Editor for Star Wars: Empire at War

    Contained in this file is the Forces of Corruption Map Editor, A Set of the Source Files, FXfiles, Max2Alo (3dsMax6) Converter and 4 Tutorial Documents:



    * Ground Tutorial: This tutorial shall help you to create ground maps with 10 simple steps for Star Wars: Empire at War � Forces of Corruption

    * Space Tutorial: This small Tutorial shall help you to create SpaceMaps for Empire at War: Forces of Corruption. You will learn to do maps in 12 simple steps:

    * A General Map Editor Walkthrough.

    * Tutorial into the Story Mode and Tutorial Scripting System

    updated 21:58, 25 May 2016 64 0 14,538kb GameFrontArchiver

  • IG-11's Prop Pack for Star Wars: Empire at War

    This mod adds a range of new props for use in map making.



    ~Scorpinox

    updated 21:58, 25 May 2016 11 0 1,678kb GameFrontArchiver

  • Map Preview Generator for EAW/FOC (1.0) for Star Wars: Empire at War

    EAW Map Preview Generator allows you to create previews of your custom made maps by taking a screenshot of them in the editor. They will then appear on the loading screen of your map. Some of EAW MPG�s features are:



    - automated window detection and control

    - dedicated image processing algorithms

    - shortcuts to all your EAW/FOC games/editors

    - quick image conversion from .bmp to .dds (See note)



    All that is done by a few mouse clicks.



    Please refer to Readme.txt for more information.



    Note: You will need Nvidia DDS Utilities (free for download at http://developer.nvidia.com/object/dds_utilities_legacy.html).

    updated 21:58, 25 May 2016 16 0 674kb GameFrontArchiver

  • Rebel Heroes New Icons pack (1.0) for Star Wars: Empire at War

    Some nice icons to replace the animated style ones that the game comes with. A nice touch.



    QUOTE


    An icon pack that contains new icons of Rebel Alliance Heroes Admiral Ackbar, Mon Mothma, Han Solo, Kyle Katarn, Luke Skywalker, and Obi-Wan Kenobi.




    the_stag

    updated 21:58, 25 May 2016 18 0 66kb GameFrontArchiver

  • SMG XML Editor for EAW and FoC for Star Wars: Empire at War

    This is an XML editor for Empire at War and Forces of Corruption.

    updated 21:58, 25 May 2016 506 16 1,753kb GameFrontArchiver

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