Only if you get strong Moire effect with the clothing texture. Only need the Textile Moire Fix.
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Engine plugin which fixes blurry textures when using upscalers.
Even though the FSR implementation was apparently made by AMD, they forgot to set the negative mipmap bias which is required to avoid blurry textures. This plugin adds the bias according to AMD's official recommendation, which is fully compatible with dynamic resolution scaling.
The result, is that at any resolution, textures look significantly sharper, particularly foliage.
Hopefully this prompts Bethesda or AMD to fix their implementation so this mod is no longer required in future game versions.
A Textile Moire Fix is included on this page. This is a texture replacer which fixes almost instances of moire (shimmer) on surfaces. This is because Bethesda uses detail maps on materials in Starfield, and the mip bias affects those assets too (but shouldn't).