Skyrim Special Edition
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BlackLink16

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About this mod

A mod that adds percentage-based potions for restoring Health, Magicka, and Stamina.

Permissions and credits
Name: Percentage Potions
Version: 1.0.2
Date: 2020-05-31
Category: Potions
Requirements: Skyrim SE
Author(s): BlackLink16
http://www.nexusmods.com/skyrimspecialedition/mods/9839/?

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MOD INFORMATION
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Description
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A mod that adds percentage-based potions for restoring Health, Magicka, and Stamina.

Details
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There are five levels of potions.

33% over 10 seconds.
33% over 5 seconds.
66% over 10 seconds.
66% over 5 seconds.
100% over 10 seconds.

The potion should use the maximum value of the attribute (including equipment or spell fortification effects).

There are six options in the installer.
Percentage Potions - Standalone: Recipes (cooking pot crafting menu) and separate potions.
Percentage Potions - Replacer: Replaces the first five levels of the standard potions.  NO recipes.
Percentage Potions - Both: Separate and replacer potions, recipes for the separate potions. 

The same as above, but using the models from Lucifonxx's XxAwesome_PotionsxX SSE mod (required: http://www.nexusmods.com/skyrimspecialedition/mods/5077/?).
Percentage Potions - XxStandalone: Recipes (cooking pot crafting menu) and separate potions.
Percentage Potions - XxReplacer: Replaces the first five levels of the standard potions.  NO recipes.
Percentage Potions - XxBoth: Separate and replacer potions, recipes for the separate potions. 

Known Issues or Bugs
==================== 
Sometimes, the magicka and stamina potions won't restore if you are completely empty of that attribute.  You'll need to wait for a tiny bit to restore first.  It's due to the math needed to calculate the maximum value.  Bethesda didn't give us modders an easy way of getting the value.
Since the potion prices in the Both and Replacer are hardcoded to the Skyrim default values, this might interact with other mods that affect prices.

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INSTALLATION AND UNINSTALLATION
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Manual Install
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1. Extract the files to a temporary folder.
2. Go into the files directory, then the data directory.
3. Copy over the scripts folder into your data directory. 
4. Pick one esp file and copy into your data directory.
5. Check the .esp in the Skyrim Launcher. 

NMM Install
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1. Download with the Nexus Mod Manager.
2. Activate in the NMM.

MO Install
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1. Download with Mod Organizer.
2. Install the downloaded file.
3. Activate in MO.

Manual Uninstall
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1. Start Skyrim Launcher, uncheck the .esp.
2. Delete the .esp file and the script file.

NMM Uninstall
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1. Deactivate the mod in NMM.

MO Uninstall
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1. Deactivate the mod in MO.

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EXTRA STUFF
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History
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1.0.0  2017-05-10 - Initial release.
1.0.1  2017-05-20 - Changed the mod to use a FOMOD installer.  Fixed a couple of potions with broken models in PP - XxStandalone.  Included the loose script instead of BSA since it works better.
1.0.2  2020-05-31 - Added a workaround to allow SkyUI to use the proper colours for the potions. Fixed potion prices in the Both and Replacer files back to Skyrim default prices.

Credits
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Thanks to the Creation Kit wiki for script help.
Thanks to nexusmods.com for hosting the mods.
Thanks to LHammonds for the readme generator.
Thanks to XunAmarox for the FOMOD tutorial.

Tools Used
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7-Zip - http://www.7-zip.org/
Readme Generator - http://HammondsLegacy.com/obmm/tools_readme_generator1.asp
TESVEDIT
XunAmarox - http://www.nexusmods.com/skyrim/mods/39434/?

Licensing/Legal
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Contact me if you want to do something with the mod.  If you are making a translations,
go ahead and do so.