Skyrim Special Edition
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ErianDragonborn

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ErianDragonborn

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About this mod

This is a quest based on a comment on an episode of Skyrim Special Edition Mods from a while ago. Not all bugs are squashed, so let me know if you come across any!

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I'll start by saying that this mod is not completely finished, but that it is playable. A lot of elements that I wanted to put in are there, and
it is time to find and kill the last few hardy bugs that won't leave.

IMPORTANT!!!
DON'T USE ANIMAL ESSENCE


To those of you who don't know Kevin VanNord or Cam and Seb: what are you
doing here? Most of the mod will be lost on you, so go watch their show
first, and then come back! Luckily, most of the references in this mod
are references to the SSE show, and not their old one over on Gamespot.
(If you have to watch all of those, you'll be away for a while...)
https://www.youtube.com/channel/UCzL1QebGETNoRIOCu-GC0Ew

I don't want to spoil too much about the mod, but I can tell you that you
start the quest at Kevin's favourite vanilla home: Breezehome.

A few notes:
- Save before completing an objective. Sometimes, dialogue won't fire
after an objective is completed, so it's good to have some saves.
- The mod is designed to be played in God Mode, but you can play it normally if you want.
- If you come across other bugs, be sure to let me know!
- If there is anything missing that is too obvious, then I must also know.



To be included:
Working animal essence
spine weapons
a chicken cannon (made a prototype which I probably left at High Hrothgar. Use at your own risk)
Collaboration material with Cam and Seb, but they're busy people so some patiance is required