Skyrim Special Edition

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Rayek

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Rayek

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About this mod

Expanded from the original with updates to all areas including a new Display Room and Underground Garden.

A mid-sized, atmospheric hideout with a history just off the beaten path between Riverwood and Whiterun. If you don't mind the sound of waterfalls and prefer a secluded place to kick up your feet...this may be the home for you.

Requirements
Permissions and credits
Translations
  • Ukrainian
  • Spanish
  • Russian
  • Polish
  • Mandarin
  • Italian
  • Czech
Donations


Expanded from the original with updates to all areas including a new Display Room and Underground Garden.

This has also been ported to XBox One by MeisterB with my permission and can be found here Thanks to him for doing so.

A mid-sized, atmospheric hideout with a history just off the beaten path between Riverwood and Whiterun. If you don't mind getting your boots wet, the sound of waterfalls, and prefer a darker hidden place to kick up your feet and drop off your loot...this may be the player home for you.



New 192+ Unique Displays
New Backstory (Long winded journal with character, hideout and lore tie-ins)
Full Smithing Area
Alchemy Table
Enchanting Table
New Staff Enchanter (Toggle)
Cooking Pot (Moveable)
New Hearthfire Oven
New Mortar (Grind wheat to flour)
New Follower Bedroll (Toggle)
New Fish Trap & Pond
New Apiary
New Underground Garden
New 6 Planters
New Coffin (Toggle)
New Mirror (Character Customization)
Bath (New Sit for 10 sec buff & Player/NPC Equipment Removal)
5 Weapon Racks
Mannequin
2 Weapon Displays
Labeled Storage
New Linked Storage (Leather & Hides, Alchemy & Cooking Ingredients)
Double Bed (Well Rested Bonus)
Redone Custom Bookcases (Holds 42 Books + Storage)
Map Marker
Hidden Location & Entrance
Redone Companion Friendly (Nav & Idle Markers)
New Sit Animations
Redone Wardrobe
Wood Chopping Block
New 3 Mining Nodes
New Desk & Locked Safe
Redone Talos Shrine (Buff & Pray Animation)
Rayek's Blade (Nightingale Clone/Frost Dmg)
New Ancient Slaughterfish (The Leviathan)
...and more










Entrance Cavern
1 Shrine Book
1 Woodcutting Axe
12 Hunting Trophies
1 Weapon/Tribute

Alchemy Station
5 Bug Jars
2 Alchemy Boosting Rings

Blacksmith
1 Blacksmith Boosting Ring

Bath
Initiate's Ewer

Library
27 Specific Unique Books
10 Unique Items

Enchanting Station
5 Enchanting Skill Books
5 Rings
Staff of Magnus

Bedroom
Band of Matrimony

Underground Garden Cave
1 Pickaxe

Main Display Room
Daedric Artifacts
Dragonpriest & Acolyte Masks
Miraak Mask
Thieves Guild Items
Paragon Gems
Dragon Claws
Black Books
Chillrend
Divine Amulets
Hold Guard Shields
Ysgrammor's Axe & Shield
Auriel's Bow & Shield
Dragonstone
Unique Amulets & Rings
Essence Extractor
Kolbjorn's Skull
Ancient Falmer Crown (added to the world)
Dancer's Flute
Skeleton Key
Elder Scrolls
Dragonbane
Blade of Woe
Khavozein's Fang
Dawnguard Rune Axe
Miraak's Sword
Harkon's Sword
Champion's Cudgel
Keening
Ghostblade
...and more (see full list in sticky post)



Who was Rayek? Find out about Rayek's history...the origin of the hideout and how they tie in to the rest of Skyrim.



"...all things in moderation are some of the wisest words I've come across...and the hardest to apply."


Friggin flickering lights (did my best to limit it) don't light a torch...



Display effects for some uniques will trigger on activation without having the item. (just click it again to turn it off)

Unofficial Skyrim Special Edition Patch causes the cooked beef on the firepit to float.

Reports of followers not coming into the hideout.  Mod conflicts likely as I have not experienced this.

Mirror error reporting -  See possible fixes under sticky in posts.


No issues currently.

Previous conflicts with:
Static Mesh Improvement Mod - SMIM
LeanWolf's Better-Shaped Weapons SE
...are fixed.



Q: Why is the hideout so dark?
A: It's a fair amount lighter than the original but basically I like the atmosphere it creates...and it is a cave.  I also don't use ENB or lighting mods that may make areas darker than intended.  I added lighter versions to counter some ENBs or if people just prefer it that way.

Q: Where is the secret door/entrance?
A: There is a lever you have to find that opens the cave wall entrance behind the waterfall. Keeping looking...you'll find it.

Q: What are your future plans on the mod?
A: No updates are being worked on, mod is considered complete.  If I do come back it will be to fix bugs.

Q: Will it be ported to Skyrim LE, Xbox, PS4/PS5?
A: I will not be porting this but have given permission to several others to do so.  Chances are it's up and running elsewhere minus Sony which does not allow mods.