Clears the Saints and Seducers' camps and Ri'saad's dialogue so this quest will no longer trigger.
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DLC name
Anniversary Edition
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I'm not a fan of this content to put it mildly. I don't want to see the armor, the npcs, nor the oversized insect pets. I don't want the quest triggering because I've gotten too close to the camp.
Nearly everything in the camps and Crystaldrift Cave placed by S&S have been set to "initially disabled" (you may see a random coin purse or such). Only the worldspace edits have been disabled. If you have a mod that distributes the armor, weapons, or other items from the mod, they will all still be available, so this is compatible. I left the butterflies in the jars alone. I left the solitude sewers alone as this is only accessible after a certain point in the quest. Ri'saad's dialogue regarding his bandit troubles that triggers this quest has been removed.
I tested this on a new character as well as an existing character that had not yet come across any camp triggers. On the existing character, I still saw one of the elytra nymphs sitting there, although it was not interactable. So use at your own discretion on an already existing character.