Skyrim Special Edition

File information

Last updated

Original upload

Created by

Gamma Lead

Uploaded by

GammaLead

Virus scan

Safe to use

About this mod

Small patch for DLC potions and other potions that were missed by XxAwesome_PotionsxX. Now expanding to other mods!

Requirements
Permissions and credits
Changelogs
New!     See examples above--newest = last photo(s)!
Patch for Remiel-Custom Voiced Dwemer Specialist and Companion: Make Remiel's... potions..? beautiful!
Patch for Smouldering Thirst - Simple Vampire Sun Damage: Makes the blood potion beautiful again!


Enhanced version of potions of well-being is now available under optional files! View the Readme for full details!

Cuttently Working on for Next Update [estimated batch update: <N/A>]
  • Esbern's Elixer? - Technically a mead bottle. If I get requests, I'll see what I can do.
  • New mods! Mostly ones that I use/am using


I love Awesome Potions, and after using it, vanilla potions just seem... Lacking. Unfortunately, not all potions are covered in this re-texture.... I'm aiming to fix that.

PLEASE NOTE: This is simply a side project I am working on as I find potions that were not touched in XxAwesome_PotionsxX by Lucifonxx (yes, I have his permission). I am not adding new bottles, new textures, or anything fancy, I am only referencing his work and modifying some values in SSEEdit to make unique combinations. This patch was made ENTIRELY by hand, and in SSEEdit, using the merged patch function. Below are the required files. 

Masters:
Skyrim.esm (...Do you really need to ask?)
Update.esm (Because Dragonborn uses it as a master)
Dawnguard.esm (Now featuring husk extracts, redwater skooma, and potions of blood!)
Dragonborn.esm (Because—for now—those potions of well-being... and to walk the waves)
ccQDRSSE001-SurvivalMode.esl (Does not have to be "started", just in the LO. Causes blood potions to restore hunger)
ccBGSSSE025-AdvDSGS.esm (As it's now free in AE, Mystic Venom!)
Potions.esp (XxAwesome_PotionsxX by Lucifonxx)

Also note: This project is about as close to complete as I can see. I have gone through the "all potions" bins in QASmoke on a lark, and even found a few issues with other potions that were in the base potions mod. If you see a potion that is (somehow) missing still, please leave a comment!


The Edits:

Potions of Well-being - I always thought these potions would be at conflict with themselves. Three healing properties distilled into one potion, each trying to overpower the other, but bound in a way that they work together, hence why an ultimate potion only heals 100 of each attribute, not 9999. I've tried to replicate this in the potion, and note, magicka has the upper hand (visual only, potion values remain untouched)!

Vermina's Torper - Daedric Prince of dreams, this bottle contains a night sky with the light of a galaxy inside. It makes me wish that it wasn't a unique bottle...

Potions of Blood - Don't ask. It's actually one of the nicer-looking potions, and I'll wait for Lucifonxx to make the official patch instead of this quick-fix. Now (finally!), fit for a Vampire Lord!

The White Phial - There is already a great-looking replacer here. I would not be able to do it justice with the meshes/textures available.

Nurelion's Mixture - This mixture is stable when locked in a sealed bottle. When opened to the air, it turns volitile, beginning to bubble and froth, glowing with an unknown power. It is said only the most seasoned of alchemists can brew such a concoction so it can be bottled before activating...

Potion of Waterwalking - Powerful alteration magic in a convenient bottle-shape. Very much like it's cousin, the potion of water-breathing, only this one allows you to stay on top, not underneath.

Soul Husk Extract - Now looks like something from a darker dimension. Will still somehow save your soul and resist magic!

Redwater Skooma - The vampiric byproduct from the redwater spring... reborn. Now the absolute best-looking skooma on the market! (ehhanced in version 1.5)

Empty Skooma Bottle - Updated to match the other skoomas. Due to limitations of the mesh, it still has 'liquid' in it. Optional file to recolor regular skooma purple, leaving the less-visible white liquid for the 'empty' bottle.

Balora Blue - Now it's blue. Go figure.

Falmer Blood Elixer - Patched, but only the inventory item. The "statics" that Brynjolf holds and that are on the stand require a more deft hand than I to fix (they are statics--not my thing)

Mystic Venom - Since AE is out and free for all, I have added it to the patch. Now a blue-ish counterpart to frostbite!

Consistency -
Potion of Ultimate Well-being - Now has the correct stem textures as the regular healing series.
Elixer of Haggling - Now has the correct potion liquid for the 'barter' series.
Weak Paralysis Potion - Now uses the correct bottle for the 'paralysis' series.




Final note on my mod: If you use Wrybash, the .esp will be merged into the bashed patch! All the awesomeness, less .esps!

Recommended Mods:
Craftable and Upgradeable Potions of Well-being by Yours Truly -- now you can craft them yourself to see!
Upgrade Your Potions by Jeenine
Immersive Potions by Nastakanoth -- I know this is a Skyrim file. I checked it over in SSEE, and it only edits vanilla records, nothing fancy, and I found it to be stable (you can always just re-save it with the CK if worried). If you install and use his mod, pay attention to compatibility! I mod all of my mods in SSEE to work well together, on top of Wrybash.

My other mods:
Improved Vanilla Xbox Controller Scheme - Adds hotkeys, quick menus, unbound schemes to allow keyboard use, and other features! Lite version available.
Soul Gem Amplification - A small mod to make soul gem upgrading more realistic, as well as re-add in the Shade of the Revenant, and more!
Advanced Organized High Level SkyTweak Encounters Patch - AAE, HLE, OBIS, AT, SkyTEST. A patch project made to add all mod-added perks/spells/etc. to all other mod-added enemies.
Mightily Diverse Splendor-Belly Patch - Medium Cooked - Enhanved Mighty Dragons, DDC, ogSplendor, Bellyaches. A patch project made to enhance all dragons to the same or a similar level as Enhanced Mighty Dragons, for a more even play-through.
Sectors - Legendary Unleveled Skyrim - Changes encounter zone levels by location (hold) and type (animal den, bandits, vampires). For a gradual, yet disparate play-through.
TruSectors - Legendary Capped Skyrim - Lightweight overhaul which unlevels Skyrim, but caps each zone; based off of Sectors - Legendary Unleveled Skyrim.
Shields of Ordinator - Edits Ordinator to provide two balanced damage-reduction perks for Legendary difficulty of Skyrim. Works well with Sectors!
Hexhunter Bow - Replacer bow that is weak to most enemies, but deals increasing damage to magic users: the more base magicka an enemy has, the more damage it deals. Aimed for balance in higher difficulties.
Craftable and Upgradeable Potions of Well-being - Allows you to craft and upgrade potions of well-being.

Compatibility:
As with all mods like this: I strive to maintain vanilla values so that the larger audience can comfortably use the mod. If this mod is loaded after a mod that makes well-being potions heal 9999, the healing will be over-written to vanilla values. If loaded after this mod, it is likely the textures from this mod will be lost. I highly recommend LOOT to sort the load order, SSEEdit to poke around the files and find conflicts, and Wrybash to hulk-smash the poor .esp's into submitting to you, Molag-style.


In short - learn to mod if you mod.


Install:
Download using favorite manager and install
Place after all masters, or run LOOT
Run Wrybash to merge .esps!
Enjoy!

Uninstall:
Disable and delete Potions Patches.esp
- or - have your mod manager remove the file.
Rebuild bashed Patch (if you bashed, you shouldn't even get that pesky "You un-installed an .esp" message)
Cry, because vanilla potions are eye-sores.


Uninstalling should be safe--all this file does is say: "Hey bro. See that ugly potion over there? Yeah, let's play dress-up." It even preserves your potion's modesty after uninstalling!