Skyrim Special Edition

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Haladoon

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Haladoon

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About this mod

Always finding food in sacks and Barrels? This mod has been done before, but it's my version of it. Adds 1-4 items per sack or barrel by chance. Vanilla is 100% food. Common ingredients 60% chance. Uncommon 40% and Rare (including gems and ore by level at 20% chance) Version 1.1 URNS ADDED.

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Changelogs
1/22/2017: Version 1.2: Adds unique loot system for Wrapped Draugr and Skeletons as well as improved Apothecary satchels. IF YOU HAVE UNIQUE
LOOT. UPDATE PATCH AS WELL. I also updated creation kit, so the Masters should be in correct order now.
NOTE: This does NOT change Draugr and Skeleton enemies that you fight.

For Draugr and Skeleton treasure corpses, the loot system is as follows:
Normal weapon, Light Normal Armor, Heavy Normal Armor = 30% chance each. 3x30% chance.
Enchanted Weapon, Enchanted Armor Light, Enchanted Armor Heavy, Enchanted Jewelery = 10% chance each. 4x10% chance.



1/11/2017: Version 1.1 Urns added. See Downloads. (More septims etc.) -Unique Loot Patch added in Optional downloads.
(Keep in mind, when adding mods that alter leveled lists etc. It is a good idea to get WyreBash and make a basedpatch to combine all the mods that effect this, so you don't get a huge mess. WyreBash can be found HERE) Also another good mod in case you are uninstalling mods mid game etc, is Resaver from Skyrim Tools!


Always finding food in sacks and Barrels? This mod has been done before, but it's my version of it. Adds 1-4 items per sack or barrel by chance. Vanilla is usually 100% food, which I left untouched. But what I added: Common ingredients 60% chance. Uncommon 40% and Rare (including gems and ore by level at 20% chance) Ebony ore, for example, can only be found at lv. 30 or above as well as Diamonds etc. Even then, it is still a rarity you will see it. So this doesn't spoil you.

The chives in images are from my Better Food Effects with New Recipes Mod
So you could still find just 1 set of food items in a sack. But you can find up to 4 types of items per sack or barrel.

Chances for item:
1.Vanilla - Default
2.Common Ingredients - 60%
3. Uncommon Ingredients - 40%
4. Rare ingredients, gems and ore by level chance - 20%

Hope you enjoy the mod! The chances were custom made lists, so not sure how it would conflict with other item increasing mods.