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FatHairyBeast

Uploaded by

fathairybeast

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About this mod

Adds a simple player home in the woods north of Riften.

Permissions and credits

Simple Homes - Fall Forest Home SSE





Requirements

Skyrim.esm
Update.esm





Description

Adds a simple, relatively clutter-free player home in the forest north of Riften.  Most custom items are havok enabled and can be taken, moved, sold, etc.
 
Comes with an outhouse - perfect should your Dovahkiin tire of exposing himself/herself in the middle of the woods.

There is an Inheritence Letter along with the key right by the front door.  

All containers are set to no respawn.  The house interior is also set to no respawn.

If, for some odd reason, you lose the key before unlocking the door just open your console and type "help Fall Forest Home Key" without quotations and take note of the item ID.  Then open console again and type "player.additem [item ID] 1" and press enter (without quotations, replace item ID and brackets with the actual item ID).

The file size is due to many custom meshes and textures that were imported (please see acknowledgements).

Wanted: Screenshots of other "offenders".  You will know what I'm talking about once you read the journal in the outhouse.  Post a link to a screenshot of your player using the outhouse and I will periodically update the mod with the current list of offenders.  This should keep those brigands in check.





Installation

Built for use with NMM.  

Alternatively, you should be able to extract the files to your \Skyrim Special Edition\Data folder.

This is the first time I've used an archive with special textures although I have tested the file with NMM and everything should work swell.  Let me know if you have any issues.  Deinstallation should be as simple as deactivating in NMM or just deleting the files from your data folder.  I tested deletion and it caused no issues.





Compatibility

It's just a house.  All the custom items are added new and are not based on any other items.  That said, there shouldn't be any conflicts unless you have a mod that also edits that exact location on the map.






Licensing

The house itself and all vanilla items are free to use as you like.  Just give credit.  However, some of the custom items are uploaded by authors who specifically limit uploads to Nexusmods and require that any use be for free of charge mods only.  You must respect the original authors'/uploaders' wishes when using the custom items.






Acknowledgements

Jet4571 (original author) and Tarshana (editor and uploader) for the porch components and other architectural items from the nice kit "Jet's Building Kits for SSE" - http://www.nexusmods.com/skyrimspecialedition/mods/4052/



Jokerine for the ample resource pack and all the clever items included.  "Jokerine's Misc Resources" - http://www.nexusmods.com/skyrimspecialedition/mods/801/



Stroti (original author) and Tamira (editor and uploader) for multple kits and neat items: 

"Stroti's Kitchen Tools for Skyrim SE" -
http://www.nexusmods.com/skyrimspecialedition/mods/3787/

"Stroti's Outdoor Toilet Resource" - 
http://www.nexusmods.com/skyrimspecialedition/mods/4086/

"Strotis Manor Resource" - 
http://www.nexusmods.com/skyrimspecialedition/mods/4869/

And Tamira did some great original work (I especially like the windchime) in "Assorted Resources for Skyrim SE"
http://www.nexusmods.com/skyrimspecialedition/mods/4491/

The windchime mesh, texture, and animation were all the work of Tamira.  The audio was pulled from freesound.org, it was created by Dr. Macak and is almost entirely original (although I trimmed the source to make a smaller file and ran a mild noise reduction).  You can find the link to the file here: https://freesound.org/people/Dr.%20Macak/sounds/108286/ and the license under which it is covered here: https://creativecommons.org/licenses/by/3.0/



Many thanks to the talented authors listed above.