Skyrim Special Edition

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Created by

Franklin Zunge

Uploaded by

Tartaross

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About this mod

This mod adds 36 new armors designed for bandits, brigands and
thieves. The visual design is meant to show they cobble together parts of all the
armor and clothes that they steal.

Requirements
Permissions and credits
Translations
  • Russian
  • German
Greetings!

This is my conversion of the Brigandage v4.0 by Franklin Zunge for Skyrim Special Edition. Please Note that this mod is in no shape or form my original work, I only ported it because I think that this mod is a great way to add diversity to the world of Skyrim and the permission section stated that a conversion for SSE is allowed. If you want to share some love for this mod, please, I beg you, visit the original modpage right here: http://www.nexusmods.com/skyrim/mods/32706/?

Also, if you feel that something needs to be added to the description, feel free to tell me :)

Have a good one :)

Note: All optional files are now available :) I also did not have the time to test it out a lot, so if you run into anything unusual, let me know :)


Brigandage v4.0
by Franklin Zunge

     This mod adds 36 new armors designed for bandits, brigands and
thieves. The visual design is meant to show they cobble together parts of all the
armor and clothes that they steal.

The default version of this mod adds the 36 armors to the world via the Bandit's
leveled lists. There are alternate versions where the items are craftable only or
craftable in addition to the leveled lists.

In all versions, the armors are Temperable.

Since the land of Skyrim is overrun with outlaws, I felt it would be immersive to
give them more variety as far as outfits. I also disliked how much skin shows in
most of the vanilla bandit armors. Skyrim is the northernmost hold of Tamriel and
it should be too cold in most areas to go barechested.

In the earlier versions of Brigandage, I named the outfits things like "Bandit's Iron
Armor" or "Highwayman's Leather Armor". However, I found that in my own game,
it discouraged me from equipping any of the armors for my character and followers.
In this new version, I have changed the names to be more descriptive of the items
(Battered Steel Plate and Furs, Roughspun Tunic and Leathers, see images for all)
because it isn't a uniform, and Now they are just well-worn, used armors.
That being the case, their prevalence in the game world means that in the default
version the armors are NOT craftable. They are all Temperable however.

There are optional esps that will allow you to craft them if you want that option.

I also added some reactions from Guards if you wear the armors. Similar to the
vanilla game, if you are wearing and Iron Armor variant, guard may comment upon it.
The may also say, "You wear the armor of a Brigand, best not cause any trouble on
my watch." I have tried to ensure this is compatible with other mods. However,
If you do not want this feature, there are optional esps provided without it.


uses nbfurhoods textures by northborn
chainmail texture by hothtrooper
chainmail texture by defunkt
witcher 2 meshes ported by lordofwar
amidianborn textures
bethesda vanilla meshes and textures