Simple mod to rebalance difficulty damage multipliers so that damage is almost equally high, but skewed toward enemies
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This simple mod adjusts the damage multipliers of each difficulty. There are realistic damage mods out there that give 2x/3x/4x damage to both the player and NPCs equally, but some may find this unbalanced as it doesn't account for damage perks and other such factors. This mod starts with Very Easy being identical to vanilla Normal difficulty, and each difficulty, damage goes up by .25 for the player, and .5 for NPCs, with the exception of Legendary difficulty, which is my personal favorite compromise.
Very Easy = 1x by PC, 1x to PC Easy = 1.25x by PC, 1.5x to PC Normal = 1.5x by PC, 2x to PC Hard = 1.75x by PC, 2.5x to PC Very Hard = 2x by PC, 3x to PC Legendary = 2.25x by PC, 3x to PC
This is my first mod for anything ever, so let me know if this somehow screws something up. If you want to use this with a combat overhaul mod like Wildcat or Smilodon, load this mod after it.