Skyrim Special Edition
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jackstarr

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jackstarr

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About this mod

I was walking down the road, decked out in ebony armor, and a lowly mudcrab decided to try and take me on. A big mistake for the mudcrab. Are all animals suicidal or just stupid? You are large & potentially dangerous to them; they have plenty of weaker prey around, so they shouldn't need to hunt humans. This mod makes animals less aggressive.

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VG 24/7 "Best Mod"



RPGsite.net "Best Mod"


GameRanx.com "Must Have Mod"




5 Stars on Bethesda.net



"Honestly this is the only mod I need. No longer will that irritating overly epic battle music start playing when a measly mudcrab decides to
attack." - Entertainment Fuse

"the brilliant Less Aggressive Animals mod. This basically takes the zippity out of the most annoying animal’s doo dah.
Peace and quiet has come at least, well, when it comes to loud animal noises at least." - WeWriteThings.co

Now also available for Xbox One AND PS4 at Bethesda.net


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Less Aggressive Animals


I was walking down the road, decked out in ebony armor, and a lowly mudcrab decided to try and take me on. A big mistake for the mudcrab.Are all animals suicidal or just stupid? You are large and potentially dangerous to them, and they have plenty of other weaker prey around, so they shouldn't need to hunt humans.

This mod makes life easier for players playing as pacifists, or who want a more peaceful game.

1) Cowardly Skeevers and Wolves.
This makes standard skeevers and wolves cowardly, so they don't attack on sight. You are large and potentially dangerous to them, and they have plenty of other weaker prey around, so they don't need to hunt humans. You can still hunt them. Doesn't affect those as part of quests.

2) Spriggans are More Peaceful.
For nature spirits, Spriggans are certainly very aggressive. If you roleplay as a nature-lover, or a priest of Kynareth, why should they always attack you? This mod prevents most normal Spriggans from attacking you (and most other creatures) on sight, and if you are being attacked, they may even come to your aid. This will not apply to all Spriggans or scripted Spriggans as part of quests.

3) Passive Mudcrabs.
This makes all normal mudcrabs harmless silt-feeders. They no longer attack on sight.

4) Cautious Bears.
This makes all normal bears cautious - They still attack, but now you need to be right up close to them before they will attack.
Aggro radius in vanilla: 2500 warn, 2000 warn/attack, 1500 attack
Aggro radius in this mod: 1500 warn, 400 warn/attack, 380 attack

5) Unaggressive and Cautious Horkers
This makes all normal horkers cautious - They will still attack, but now you need to be very close before they will attack.
Aggro radius in vanilla: 850 warn, 640 warn/attack, 320 attack
Aggro radius in this mod: 800 warn, 400 warn/attack, 250 attack

6) Unaggressive and Cautious Sabrecats
This makes all normal sabrecats cautious.
Aggro radius in vanilla: 0 warn, 2000 warn/attack, 1500 attack
Aggro radius in this mod: 1000 warn, 600 warn/attack, 400 attack

7) Unaggressive and Cautious Giants and Mammoths

8) Text Fix: "Catch" becomes "Catch and Kill". When I first saw a butterfly in-game, I was delighted, so tried to pick it up as given the option to "Catch Butterfly". I was then horrified when I saw I had killed the butterfly and now had a butterfly wing in my inventory. This tiny mod simply changes the text from "Catch" to "Catch and Kill" as a warning to players.



Known issues:
- If you have a follower, the follower will usually attack the animals if they get within range.
- Animals will flee, and will not usually defend themselves. They will run away rather than fight.