No more women walking like men. This is an xEdit script to generate patch tailored to your specific loadorder, removing Opposite Gender Animation flags from female NPCs of selected races (with proper support for Orc and Orc Vampires), with option to randomize female NPC weights and/or means to set specific weights for specific NPCs.
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Changelogs
Version 0.5
xEdit patcher script: New script, should be able to handle loadorders with more than 255 plugins.
xEdit patcher script: Added option to randomize weight of female NPCs.
xEdit patcher script: Added means to set specific weight for specific NPCs.
Pre-made plugins: No longer supported (moved to Old Files section)
Version 0.4.1
FIXED: xEdit patcher script no longer imports the unneeded mteFunctions library
CHANGED: xEdit patcher script no longer asks to add every plugin as a master
Version 0.4
Added several missing NPC (different versions of Legate Rikke, and some other)
Rebuilt from scratch using new xEdit script, based on game 1.5.62 (and the USSEP version based on USSEP 4.1.6)
Version 0.3
Hotfix with sorted masters in plugins headers, no other changes.
Version 0.2
USSEP version updated to reflect latest game version 1.5.39, and current USSEP v4.1.3b
Alternative non-USSEP version updated to reflect latest game version 1.5.39, and removed any forgotten leftovers from USSEP.
Select all plugins containing any NPCs you may want to patch (select all plugins if in doubt).
Apply the script Optionally, you can edit the WeightOverrides procedure to set specific NPC weights, but if you do, you will need to regenerate Face Gen Data for the affected NPCs using the Creation Kit.
Choose whether to randomize weights, select races to process, and let the script do its job. If you choose to randomize the weights, you will need to regenerate Face Gen Data for the affected NPCs using the Creation Kit.
Make sure the generated plugin file is as low in your load order as possible.
NOTE: Any NPC you already met in a save started BEFORE applying the patch, may not be affected by the patch, because the game will use the NPC information already "baked" into that save file. There is no known way around it, except starting a new game.
Do not forget to regenerate the patch if you change your load order or after adding, removing, or updating any mods.